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Steam News18 September 20205y ago

0.6.7 - Weekly Update

Hey everyone! Time for the weekly patch notes! Kind of short because we've been working on the last zone. ADDITIONS Nothing! ADJUSTMENTS Nothing!

In this update3

Full notes

Full Chronicle: Unit Eight update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

8 fixes0 additions0 changes0 removals
  • Gameplay
  • Fixes
  • Balance
fixedBUG FIXESFixed a bug where shadows would sometimes not spawn for elites and break the entire game.
fixedBUG FIXESFixed a bug where the Grabber Drone would break the entire game if the co-op player died first before it was spawned.
fixedBUG FIXESFixed a bug where shadow for Grabber Drone would sometimes not spawn and break the entire game.
fixedBUG FIXESFixed a bug where co-op player would start with base health and not copy Player 1's health.
fixedBUG FIXESFixed a bug in co-op where you are unable to pause the game if Player 1 dies first.
fixedBUG FIXESFixed a bug in co-op where the pause menu (if somehow active) would not be interactable if Player 1 died first.

Chronicle: Unit Eight changes

  • Elitesweapon
fixedFixed a bug where shadows would sometimes not spawn for elites and break the entire game.
fixedFixed a bug where the Grabber Drone would break the entire game if the co-op player died first before it was spawned.
fixedFixed a bug where shadow for Grabber Drone would sometimes not spawn and break the entire game.
fixedFixed a bug where co-op player would start with base health and not copy Player 1's health.
fixedFixed a bug in co-op where you are unable to pause the game if Player 1 dies first.

Time for the weekly patch notes! Kind of short because we've been working on the last zone.

ADDITIONS

  • Nothing!

ADJUSTMENTS

  • Nothing!

BUG FIXES

  • Fixed a bug where shadows would sometimes not spawn for elites and break the entire game.

  • Fixed a bug where the Grabber Drone would break the entire game if the co-op player died first before it was spawned.

  • Fixed a bug where shadow for Grabber Drone would sometimes not spawn and break the entire game.

  • Fixed a bug where co-op player would start with base health and not copy Player 1's health.

  • Fixed a bug in co-op where you are unable to pause the game if Player 1 dies first.

  • Fixed a bug in co-op where the pause menu (if somehow active) would not be interactable if Player 1 died first.

ALSO, we have an expected launch date of November 9th out of Early Access! Thanks guys and see you all next Friday!

Josh Static City Games

Source

Steam News / 18 September 2020

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