In this update3
Full notes
Full Chronicle: Unit Eight update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Gameplay
- Balance
- Store
- Performance
- Fixes
Chronicle: Unit Eight changes
Time for the weekly patch notes!
ADDITIONS
NEW OBSTACLE! - Space Laser Barricade
---> This laser defense grid module has been installed all over Zelos' base to try to stop you in your tracks (they do 50% max health damage on collision)!
NEW ENEMY! - Splitter Drone
---> This enemy is killable until it splits, which then the enemies can only be dodged or
shot with a Pulse Blast
.
Space Base now has larger cosmetic buildings.
ADJUSTMENTS
Space base is more optimized and consistent with how it attaches chunks together.
Adjusted shadow angles to better fit game.
Added optimizations for multiple internal systems, increasing performance on lower end PC's.
Player Ship no longer punches backwards after fire rate level 48 to compensate for hitbox stability.
BUG FIXES
Fixed a bug where the space base would not spawn tiles during cutscenes.
Fixed a sprite error where mechs despawn when dead and respawn as broken.
Fixed a bug where Bob's drones would not spawn shadows correctly.
Thanks guys and see you all next Friday!
Josh Static City Games
Source
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