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Steam News15 May 20206y ago

0.4.1 - Weekly Update

Hey everyone! Time for the weekly patch notes! ADDITIONS NEW ENEMY - 1 new enemy added to the fight! Space Drill - This enemy attacks you from the left or the right at blinding speed.

In this update3

Full notes

Full Chronicle: Unit Eight update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

6 fixes2 additions0 changes0 removals
  • Gameplay
  • Balance
  • Fixes
addedADDITIONSNEW ENEMY - 1 new enemy added to the fight!
addedADDITIONSThe tether enemy and the Space Drill have both been added to Arcade mode.
fixedBUG FIXESFixed a bug where Grabber enemies were attached to Player 2 but exploding and doing damage to Player 1.
fixedBUG FIXESFixed a bug where the game did not fade in from Black at the start of the run anymore.
fixedBUG FIXESFixed a bug where the game wouldn't flash on bombs / laser / large effects anymore.
fixedBUG FIXESFixed a bug in co-op where the run would end if Player 1 died and Player 2 was still alive.

Chronicle: Unit Eight changes

addedNEW ENEMY - 1 new enemy added to the fight!
addedThe tether enemy and the Space Drill have both been added to Arcade mode.
fixedFixed a bug where Grabber enemies were attached to Player 2 but exploding and doing damage to Player 1.
fixedFixed a bug where the game did not fade in from Black at the start of the run anymore.
fixedFixed a bug where the game wouldn't flash on bombs / laser / large effects anymore.

Time for the weekly patch notes!

ADDITIONS

  • NEW ENEMY - 1 new enemy added to the fight!

  • Space Drill - This enemy attacks you from the left or the right at blinding speed.

  • --------------------------------------------------

  • The tether enemy and the Space Drill have both been added to Arcade mode.

ADJUSTMENTS

  • If the speedboost powerup gets picked up in Co-Op mode, both players get the powerup and can enjoy the ride!

BUG FIXES

  • Fixed a bug where Grabber enemies were attached to Player 2 but exploding and doing damage to Player 1.

  • Fixed a bug where the game did not fade in from Black at the start of the run anymore.

  • Fixed a bug where the game wouldn't flash on bombs / laser / large effects anymore.

  • Fixed a bug in co-op where the run would end if Player 1 died and Player 2 was still alive.

Thanks guys and see you all next Friday for the next boss addition!

Josh Static City Games

Source

Steam News / 15 May 2020

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