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Full Chronicle: Unit Eight update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Chronicle: Unit Eight changes
Time for the weekly patch notes!
ADDITIONS
New Perk! -> Scrap Magnet (3 nodes total) - Scraps will attract towards your ship within a specified range. (If you previously owned a perk slot that was replaced by a Scrap Magnet perk, it should auto add the perk to your loadout)
Buying the Enemy Difficulty Level Perk now gives you an extra 10xp per run per perk gained!
New Boss! -> The Devious Twins, Nano and Nina!
-> Nano and Nina have been added to the Story Mode boss selector only.
-> Nano is more aggressive and uses a basic laser while Nina uses her wit to take you down with bombs and lasers.
-> They also have corresponding minibosses as well.
-> Dialogue has been added for their interaction as well but no voice overs yet!
ADJUSTMENTS
The Grid now shows the perk that you are selecting's details even if it isn't unlocked yet. Hooray for strategic pathing!
Minimum time before you can activate the correct button to get past the tutorial increased (0.5 sec -> 1.5 sec).
Bob's healing orbs now float to his health bar to have more clarity on when you're healing him.
The "Attack Speed"perk has been renamed to "Fire Rate" for more clarity.
The Fire Rate node's art has been replaced to better show the perk's ability.
Player's side bounding boxes extended to give more flying space and be able to pick up those pesky side scraps.
BUG FIXES
Fixed a bug where picking up two laser powerups at the same time would make the orb effect persist as if someone stuck a sticker on your screen. Don't worry, we've tried to peel the sticker off, too.
Fixed a bug where the save files were not properly displaying their time played.
Fixed a bug where you could fire / queue up bombs / queue up a roll in the pause menu.
Fixed a super annoying bug where you could not regain control of the continue button in the end screen panel after alt-tabbing out.
Fixed a bug where XP from killing bosses was not getting added to your ship level xp total at the end of each round!
Thanks and see you all next week! We really appreciate the support and feedback we've been getting and can't wait to introduce more content for you!
Josh Static City Games
Source
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