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Steam News3 April 20206y ago

0.2.2 Weekly Update

Hey everyone! Time for the weekly patch notes! ADDITIONS New Weapon - Pulse Blast - Decimates all foes and projectiles with a close range shotgun-like pulse!

In this update3

Full notes

Full Chronicle: Unit Eight update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

9 fixes4 additions0 changes1 removal
  • Balance
  • Gameplay
  • Fixes
  • UI and audio
addedADDITIONSNew Weapon - Pulse Blast - Decimates all foes and projectiles with a close range shotgun-like pulse! (Attacks 50% slower than your current attack speed, does damage equal to current damage x2 (scales down to damage x 0.8 at the edges of the pulse)
addedADDITIONSAdded node on grid to unlock the Pulse Blast.
addedADDITIONSCaptain Zelos now has a new second phase with lots of destruction and it's not easy.
removedADJUSTMENTSThe text object that shows your current scraps in The Grid and during the story mode runs has been extended and no longer acts weird when you reach 4 digits.
fixedBUG FIXESFixed some piping in the grid, its alignment was off and didn't light up. - Ongoing improvements over time.
fixedBUG FIXESFixed a bug where sometimes the player's stats would be reset when you explode.

Chronicle: Unit Eight changes

addedNew Weapon - Pulse Blast - Decimates all foes and projectiles with a close range shotgun-like pulse! (Attacks 50% slower than your current attack speed, does damage equal to current damage x2 (scales down to damage x 0.8 at the edges of the pulse)
addedAdded node on grid to unlock the Pulse Blast.
addedCaptain Zelos now has a new second phase with lots of destruction and it's not easy.
removedThe text object that shows your current scraps in The Grid and during the story mode runs has been extended and no longer acts weird when you reach 4 digits.
fixedFixed some piping in the grid, its alignment was off and didn't light up. - Ongoing improvements over time.

Time for the weekly patch notes!

ADDITIONS

  • New Weapon - Pulse Blast - Decimates all foes and projectiles with a close range shotgun-like pulse! (Attacks 50% slower than your current attack speed, does damage equal to current damage x2 (scales down to damage x 0.8 at the edges of the pulse)

  • Added node on grid to unlock the Pulse Blast.

  • Captain Zelos now has a new second phase with lots of destruction and it's not easy.

ADJUSTMENTS

  • The text object that shows your current scraps in The Grid and during the story mode runs has been extended and no longer acts weird when you reach 4 digits.

BUG FIXES

  • Fixed some piping in the grid, its alignment was off and didn't light up. - Ongoing improvements over time.

  • Fixed a bug where sometimes the player's stats would be reset when you explode.

  • Fixed an audio bug where the music would sometimes not change after reaching a boss.

  • Fixed a bug where a new of the perks would not save or persist between runs.

  • Fixed a bug where you would sometimes not receive the scraps that you collected after finishing a run when you reached The Grid.

  • Fixed a bug where the Laser powerup would not recharge randomly.

  • Fixed a bug where the Laser would not recharge after having the current laser expire.

  • Fixed a visual bug where the boss' health bars were not overlayed correctly and appeared offset.

Thanks and see you all next week for a Major Update and perhaps a new boss! Keep flying!

Josh Static City Games

Source

Steam News / 3 April 2020

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