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Full Chronicle: Unit Eight update
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Repeated intro
Hey there everyone!
What changed
- UI and audio
- Gameplay
- Balance
- Fixes
Chronicle: Unit Eight changes
Thanks so much for the amazing support, reviews, and feedback during launch week! This has been so fun and watching you all play Chronicle has been quite a humbling experience.
Here are the first ever patch notes! From here on, Chronicle's patch notes will always be on Fridays.
Patch Notes
ADDITIONS
Added selection sounds to in game menus.
Added a "Press Start/Escape to Exit" notification in the grid for clarity.
Added a quick tutorial in Story Mode for which button shoots your primary weapon for clarity.
Added an error sound to The Grid when you are unable to buy something.
The total scraps amount number now turns red when you cannot buy a selected node.
Added a Missile Powerup for the player. ----> Requires the Missiles: Unlock node. ----> Missiles can also be upgraded to be Homing Missiles.
ADJUSTMENTS
Localization updated for two text entries.
Removed pointer arrows from any center aligned menu buttons because it looked horrible.
Scraps descent speed reduced from 1.35 units/sec -> 1.15 units/sec
Reduced scaling movement speed for all enemies after killing a boss from 100% -> 5%.
Reduced scaling attack speed for all enemies after killing a boss from 100% -> 10%.
FIXES
Fixed a bug where Operator 27 was too small in Story Mode.
Fixed a bug where Alt-Tabbing out of the game and then coming back to it doesn't allow you to select anything.
Fixed a bug where you were able to unlock nodes without being a high enough ship level.
Fixed a bug where some locked nodes would not be unlockable after reaching them.
Fixed a visual issue where some text would change font when they totally don't need to be different.
Fixed a bug where the arcade upgrade screen would show if you died when killing the boss.
Thanks so much and we'll see you again on Friday for more updates!
Josh Static City Games
Source
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