Full notes
Full Chronicle Legends: Tower Defense update
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What changed
- Gameplay
- Maps
- UI and audio
- Store
Chronicle Legends: Tower Defense changes
Holding shift while building now allows multiple buildings to be built. Releasing shift exits build mode, as does successfully placing a building without shift being held
Pressing Q/E rotates you around the main crystal while in default view
Players now recover lesser crystals from standing buildings at the end of runs
Precious metal mines are disabled and cannot be placed on maps that do not have the appropriate resource
Lowered the height of the artillery turret to sit below the sniper turret
Names of undiscovered buildings are now hidden in the build menu
Added error toast and sound when an attempt to build a building fails
Added sound effect when an attempt to build a building succeeds
When placing a building, buildings are now colored blue/red depending on if the placement is valid and the player holds the necessary resources to place the building
Added icons and text for vouchers to purchase buttons in the build menu
Source
Changelog.gg summarizes and formats this update. How we read updates.
