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Steam News9 June 202626d ago

Update 1.0.1

Holding shift while building now allows multiple buildings to be built. Releasing shift exits build mode, as does successfully placing a building without shift being held Pressing Q/E rotates you around the main crystal

Full notes

Full Chronicle Legends: Tower Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions4 changes1 removal
  • Gameplay
  • Maps
  • UI and audio
  • Store
changedHolding shift while building now allows multiple buildings to be built. Releasing shift exits build mode, as does successfully placing a building without shift being held
changedPlayers now recover lesser crystals from standing buildings at the end of runs
removedPrecious metal mines are disabled and cannot be placed on maps that do not have the appropriate resource
changedNames of undiscovered buildings are now hidden in the build menu
addedAdded error toast and sound when an attempt to build a building fails
addedAdded sound effect when an attempt to build a building succeeds

Chronicle Legends: Tower Defense changes

changedHolding shift while building now allows multiple buildings to be built. Releasing shift exits build mode, as does successfully placing a building without shift being held
changedPlayers now recover lesser crystals from standing buildings at the end of runs
removedPrecious metal mines are disabled and cannot be placed on maps that do not have the appropriate resource
changedNames of undiscovered buildings are now hidden in the build menu
addedAdded error toast and sound when an attempt to build a building fails
  • Holding shift while building now allows multiple buildings to be built. Releasing shift exits build mode, as does successfully placing a building without shift being held

  • Pressing Q/E rotates you around the main crystal while in default view

  • Players now recover lesser crystals from standing buildings at the end of runs

  • Precious metal mines are disabled and cannot be placed on maps that do not have the appropriate resource

  • Lowered the height of the artillery turret to sit below the sniper turret

  • Names of undiscovered buildings are now hidden in the build menu

  • Added error toast and sound when an attempt to build a building fails

  • Added sound effect when an attempt to build a building succeeds

  • When placing a building, buildings are now colored blue/red depending on if the placement is valid and the player holds the necessary resources to place the building

  • Added icons and text for vouchers to purchase buttons in the build menu

Source

Steam News / 9 June 2026

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