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Steam News23 May 20242y ago

Chromatic Isle Patch - Version 1.3

Chromatic Isle Version 1.3 Patch Notes Hey everyone! I'm pretty sure very few people will read this, but I've released a small path for Chromatic Isle featuring some QoL fixes for you based off of the feedback I've rece

Full notes

Full Chromatic Isle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes0 additions3 changes1 removal
  • UI and audio
  • Fixes
  • Gameplay
  • Maps
  • Store
fixedChanges, Bugfixes, and QoLFixed issue for some users in which audio would not play through the entire game (nightmare nightmare nightmare)
fixedChanges, Bugfixes, and QoLFixed bug for some users where pressing F12 would reset the game instead of taking a screenshot (also nightmare nightmare nightmare)
changedChanges, Bugfixes, and QoLImproved load times on lower end machines (just don't try to run it on your phone lol)
fixedChanges, Bugfixes, and QoLFixed bug on some HDR displays where brightness could be set to maximum
fixedChanges, Bugfixes, and QoLFixed bug for some systems which experienced audio-delay
fixedChanges, Bugfixes, and QoLFixed issue with lighting in Winter area not rendering properly

Chromatic Isle Version 1.3 Patch Notes

Hey everyone! I'm pretty sure very few people will read this, but I've released a small path for Chromatic Isle featuring some QoL fixes for you based off of the feedback I've received. If you have any more issues to report please let me know! I'm working on this game in my free time and will fix what I can, thanks! ~ Josh

Changes, Bugfixes, and QoL

  • Fixed issue for some users in which audio would not play through the entire game (nightmare nightmare nightmare)

  • Fixed bug for some users where pressing F12 would reset the game instead of taking a screenshot (also nightmare nightmare nightmare)

  • Improved load times on lower end machines (just don't try to run it on your phone lol)

  • Fixed bug on some HDR displays where brightness could be set to maximum

  • Fixed bug for some systems which experienced audio-delay

  • Fixed issue with lighting in Winter area not rendering properly

  • Fixed issue with some grass not appearing

  • Fixed issue for some users where audio desyncs in Winter puzzle

  • Fixed bug where if your framerate was too high, you could frame-perfect backwards wall jump out of the map and soft lock yourself (you're all insane)

  • Removed debug "run super fast" mode from being accessible via client-only

  • Fixed issue for some users in which the game would not pause when the Steam Overlay was enabled

  • Injected extra vibes into the atmosphere

  • Made one sign in the hub more glowy-er

  • The game now likes it when you spend time with your pets

Known Issues

  • Grass in the Spring and Fall areas occasionally responds to ambient occlusion incorrectly

  • Some trees in the Spring area have small glowing spots on them

  • One of the Winter Puzzle solutions is inconsistent for some users

  • Mouse DPI sensitivity settings are inconsistent for some users (but still adjustable and playable)

  • Solution sound visualizer orbs do not have hitboxes for some players

Thanks everyone, I hope you continue to enjoy the game. We're past 1,200 players and I've gained a lot of feedback about the project. I appreciate everyone who has purchased the soundtrack as well and continued to support the game. Please enjoy these fixes - thanks!

Source

Steam News / 23 May 2024

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