Full notes
Full Chromatic update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey there ! Today I rolled out a new Chromatic update after all this time. It's mostly constituted of balance changes to make make the game more even for the player and to address some problems.
What changed
- Balance
- Fixes
- Security
Balance changes
Buffed Healer HP by 10%
Buffed Healer recover by 10%
Buffed enemy's regular plasma projectile damage by 16%
Tweaked final boss Offensive phase to make it more fair
Increased signficantly points for destroying final boss crystals (offensive and defensive)
Nerfed final boss HP by 16%
Buffed player laser dps from 465 to 480
Slightly more Health packs will appear
Additions
Splash screen overhaul !
Bug fixes
Fixed and optimized comet VFX (less lag)
Fixed a bug where all Security devices (laser) would go off-screen (oops !)
Source
Changelog.gg summarizes and formats this update. How we read updates.
