Full notes
Full Chromahertz update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone. I've been hard at work on some demo improvements. The content is looking finished for this demo, so I will focus on bug fixes and accessibility from here.
What changed
- Gameplay
- Events
- UI and audio
- Fixes
Chromahertz changes
Encore battles have been revamped to be more unique and challenging.
Encore battles are now optional after getting to them once. Just strike the medal as it flutters by.
Encore battles have their own leaderboards if you want to challenge them separately.
New finesse medal for encore battles. You can't get these unless your efficiency is perfect. So, don't warp unless you ABSOLUTELY have to. And all bullet reflection must be done with an empty gauge. Risky!
There is a sound and visual effect when you miss the finesse medal, but a more obvious effect is in the works.
New perfect medal for getting every medal in one go. Good luck getting this one...
Your personal stats shown on the level select screen are now all your medals and lowest times, regardless of when you got them.
There are now difficulty ratings for the levels. I hope this will clear up some concerns about how hard I plan to make future content.
FIXED menu screen being shifted around in some cases.
Please check out the Kickstarter! There are only 7 days left and it's at 36%. I could really use your help!!!
Source
Changelog.gg summarizes and formats this update. How we read updates.
