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Steam News15 February 20264mo ago

Thank You for Playing Chowdown Kitty + Patch Update

First, thank you. To everyone who has played Chowdown Kitty, left a review, shared feedback, or simply given our game a chance, it truly means the world to us.

In this update2

Full notes

Full Chowdown Kitty update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition4 changes0 removals
  • Balance
  • Gameplay
  • Maps
  • UI and audio
changedTo everyone who has played Chowdown Kitty, left a review, shared feedback, or simply given our game a chance, it truly means the world to us.
changedBelow are the latest fixes and improvements.
changedPrevious Fixes Now LiveGlitched cats with PCG in their name from demo save data are now restored to their original selves • Fixed an issue where story progression could stop at certain points and block future story events. Any missed story content will now play in order the next time you enter Adventure Mode • Fixed screen flashing when selecting a stage after completing the 7th island • Fixed issue where part of the game board could be cut off after completing the 7th island • Increased volume of all story characters by 15 percent
addedLatest Update FixesGramps now has fewer typos when speaking • Restarting an Adventure stage manually will no longer change the cat • Restarting an Adventure stage manually will no longer change the ice layout • Winning a stage in overtime now consistently unlocks the next stage • Losing an Adventure stage now allows you to retry instead of returning to the title screen • Losing a Free Play stage now returns you to the lounge instead of the title screen • Adventure stage numbers no longer change on the completion screen • Cat names will no longer stretch excessively across the food bowl • Speculative fix for cats evolving before their hunger bar visually reaches the white line • Adjusted achievement timing so they are less likely to unlock too early or too late
changedLatest Update FixesWe will continue listening, improving, and supporting Chowdown Kitty.
fixedLatest Update FixesThank you again for being part of this journey with us.

Chowdown Kitty changes

changedTo everyone who has played Chowdown Kitty, left a review, shared feedback, or simply given our game a chance, it truly means the world to us.
changedBelow are the latest fixes and improvements.
changedGlitched cats with PCG in their name from demo save data are now restored to their original selves • Fixed an issue where story progression could stop at certain points and block future story events. Any missed story content will now play in order the next time you enter Adventure Mode • Fixed screen flashing when selecting a stage after completing the 7th island • Fixed issue where part of the game board could be cut off after completing the 7th island • Increased volume of all story characters by 15 percent
addedGramps now has fewer typos when speaking • Restarting an Adventure stage manually will no longer change the cat • Restarting an Adventure stage manually will no longer change the ice layout • Winning a stage in overtime now consistently unlocks the next stage • Losing an Adventure stage now allows you to retry instead of returning to the title screen • Losing a Free Play stage now returns you to the lounge instead of the title screen • Adventure stage numbers no longer change on the completion screen • Cat names will no longer stretch excessively across the food bowl • Speculative fix for cats evolving before their hunger bar visually reaches the white line • Adjusted achievement timing so they are less likely to unlock too early or too late
changedWe will continue listening, improving, and supporting Chowdown Kitty.

First, thank you.

To everyone who has played Chowdown Kitty, left a review, shared feedback, or simply given our game a chance, it truly means the world to us.

We are a small team of 5 developers, and everything in Chowdown Kitty was created by us. Every piece of art was hand drawn. The music, the story, and the code were all crafted by our team with care and intention. We are proud to say that no AI was used in the creation of this game. What you see on screen is the result of real hands, real time, and real love for what we do.

We are incredibly grateful that you chose to spend your time with something we made.

Below are the latest fixes and improvements.

Previous Fixes Now Live

  • Glitched cats with PCG in their name from demo save data are now restored to their original selves • Fixed an issue where story progression could stop at certain points and block future story events. Any missed story content will now play in order the next time you enter Adventure Mode • Fixed screen flashing when selecting a stage after completing the 7th island • Fixed issue where part of the game board could be cut off after completing the 7th island • Increased volume of all story characters by 15 percent

Latest Update Fixes

  • Gramps now has fewer typos when speaking • Restarting an Adventure stage manually will no longer change the cat • Restarting an Adventure stage manually will no longer change the ice layout • Winning a stage in overtime now consistently unlocks the next stage • Losing an Adventure stage now allows you to retry instead of returning to the title screen • Losing a Free Play stage now returns you to the lounge instead of the title screen • Adventure stage numbers no longer change on the completion screen • Cat names will no longer stretch excessively across the food bowl • Speculative fix for cats evolving before their hunger bar visually reaches the white line • Adjusted achievement timing so they are less likely to unlock too early or too late

We will continue listening, improving, and supporting Chowdown Kitty.

Thank you again for being part of this journey with us.

THANK YOU! - The Chowdown Kitty Team

Source

Steam News / 15 February 2026

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