Full notes
Full Chorus of Carcosa update
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Repeated intro
Hey everyone!
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
- Maps
Chorus of Carcosa changes
The first weekend for Chorus of Carcosa was huge, and we’ve gathered a ton of valuable feedback. Thanks to all our players! We’re actively working on the game, and today, we’ve got a big update.
Today's update focuses on the following issues:
Full character movement rebalance: the character now walks and crawls faster, and can run for a longer duration
Stamina and breath indicators are now displayed on the screen. It will disappear when indicators are full to avoid unnecessary clutter
Added more shortcuts in The Winter Garden to make dodging the monster easier
The screen darkening during breath-holding will no longer obstruct visibility
Fixed a fatality bug that occasionally caused the scene to be viewed from the side
Added a prompt about crouching during the first monster encounter
Updated button visuals for skipping the credits
Added some visual hints for star map and musical staff puzzles
And a batch of minor fixes
KNOWN ISSUES: you can encounter a bug - when you die with this stat on the screen, it will break until the next level is loaded. We are already working on fixing this bug.
We're carefully reading all the comments about your experience. So if you encounter any bugs or want to share your feedback - feel free to join our Discord or write in Steam Discussions.
You can also follow us on: 🟡 X/Twitter 🟡 Bluesky 🟡 TikTok
Thanks for playing and commenting, Chameleon 42
Source
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