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Steam News24 March 20251y ago

Chorus of Carcosa - Movement & Stamina Update

Hey everyone! The first weekend for Chorus of Carcosa was huge, and we’ve gathered a ton of valuable feedback. Thanks to all our players! We’re actively working on the game, and today, we’ve got a big update.

Full notes

Full Chorus of Carcosa update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

1 fix3 additions3 changes1 removal
  • Balance
  • Gameplay
  • Fixes
  • UI and audio
  • Maps
changedFull character movement rebalance: the character now walks and crawls faster, and can run for a longer duration
changedStamina and breath indicators are now displayed on the screen. It will disappear when indicators are full to avoid unnecessary clutter
addedAdded more shortcuts in The Winter Garden to make dodging the monster easier
removedThe screen darkening during breath-holding will no longer obstruct visibility
fixedFixed a fatality bug that occasionally caused the scene to be viewed from the side
addedAdded a prompt about crouching during the first monster encounter

Chorus of Carcosa changes

changedFull character movement rebalance: the character now walks and crawls faster, and can run for a longer duration
changedStamina and breath indicators are now displayed on the screen. It will disappear when indicators are full to avoid unnecessary clutter
addedAdded more shortcuts in The Winter Garden to make dodging the monster easier
removedThe screen darkening during breath-holding will no longer obstruct visibility
fixedFixed a fatality bug that occasionally caused the scene to be viewed from the side

The first weekend for Chorus of Carcosa was huge, and we’ve gathered a ton of valuable feedback. Thanks to all our players! We’re actively working on the game, and today, we’ve got a big update.

Today's update focuses on the following issues:

  • Full character movement rebalance: the character now walks and crawls faster, and can run for a longer duration

  • Stamina and breath indicators are now displayed on the screen. It will disappear when indicators are full to avoid unnecessary clutter

  • Added more shortcuts in The Winter Garden to make dodging the monster easier

  • The screen darkening during breath-holding will no longer obstruct visibility

  • Fixed a fatality bug that occasionally caused the scene to be viewed from the side

  • Added a prompt about crouching during the first monster encounter

  • Updated button visuals for skipping the credits

  • Added some visual hints for star map and musical staff puzzles

  • And a batch of minor fixes

KNOWN ISSUES: you can encounter a bug - when you die with this stat on the screen, it will break until the next level is loaded. We are already working on fixing this bug.

We're carefully reading all the comments about your experience. So if you encounter any bugs or want to share your feedback - feel free to join our Discord or write in Steam Discussions.

You can also follow us on: 🟡 X/Twitter 🟡 Bluesky 🟡 TikTok

Thanks for playing and commenting, Chameleon 42

Source

Steam News / 24 March 2025

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