Full notes
Full Chores of Corruption update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Events
- Fixes
- Balance
Chores of Corruption changes
With our first week of our Pre-Release phase coming to an end and finally setting our store page live, we want to welcome everyone new to the game and try to push out patch notes and updates even before initial Early Access launch on a regular basis.
For this week's major updates and changes, please see the changelog below.
leaderboards added
improved enemy balancing
added screen transition effects between waves
weapon drops are now limited to boss fight rewards
added logic to end the game after wave 25
saw no longer destroys enemy projectiles
added reroll mechanics to cards for testing
replaced splash image with game key art
added applogo icon
fixed an issue preventing certain achievements from triggering correctly
added new achievements
improved character selection layout and details
adjusted Rat King boss collider
fixed an issue preventing the right focus when switching between mouse and gamepad in the upgrade selection screen
fixed hpregeneration not calculating and triggering correctly
changed Bandage item to increase passive healthregen instead of causing additional health drops
We are providing pre-release keys for testing through our Discord and chat about upcoming changes and ideas all the time. If you want to be in, just join through our Discord link on our main store page.
Source
Changelog.gg summarizes and formats this update. How we read updates.
