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Steam News3 January 20233y ago

Version 1.1

Version 1.1 Pressing esc when you are dead will now restart the level instead of opening the pause menu Fixed potential softlock location in Museum Fixed some lightmapping artifacts in Museum Added collision to the cybe

Full notes

Full Chop Goblins update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes4 additions1 change1 removal
  • Gameplay
  • Fixes
  • UI and audio
changedVersion 1.1Pressing esc when you are dead will now restart the level instead of opening the pause menu
fixedVersion 1.1Fixed potential softlock location in Museum
fixedVersion 1.1Fixed some lightmapping artifacts in Museum
addedVersion 1.1Added collision to the cybergoblin
addedVersion 1.1Game can now be beaten in sightseeing mode
removedVersion 1.1End screen and main menu leaderboards will no longer overflow

Chop Goblins changes

changedPressing esc when you are dead will now restart the level instead of opening the pause menu
fixedFixed potential softlock location in Museum
fixedFixed some lightmapping artifacts in Museum
addedAdded collision to the cybergoblin
addedGame can now be beaten in sightseeing mode

Version 1.1

  • Pressing esc when you are dead will now restart the level instead of opening the pause menu

  • Fixed potential softlock location in Museum

  • Fixed some lightmapping artifacts in Museum

  • Added collision to the cybergoblin

  • Game can now be beaten in sightseeing mode

  • End screen and main menu leaderboards will no longer overflow

  • End screen leaderboard is now labelled as "friend leaderboard"

  • Added master volume setting

  • HOPEFULLY fixed all weirdness having to do with settings menu

  • Added all enemy VOs to the goodies folder (have fun!)

Source

Steam News / 3 January 2023

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