This year has been very special for the Wildspell Games team. It has been a year of constant work, important decisions, and steady progress with Choose Cthulhu Files.
Full notes
Full Choose Cthulhu Files: The Call of Cthulhu update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions3 changes0 removals
Events
Gameplay
addedThe most important milestone of this year has been the release of the demo. To get to this point, we have taken part in different events where we received very valuable feedback that helped us improve the game, add new features, and fine-tune existing mechanics. This entire process allowed us to present an increasingly complete and solid demo.
changedThroughout the year, we had the opportunity to showcase the demo at events such as Animayo, Guadalindie, Gaming Experience Gran Canaria, Gamescom, London Anime & Gaming Con, Tokyo Game Show, BCN Game Fest, Unwrap Festival, and the Las Palmas Manga Festival. Each of these events was an opportunity to learn, listen, continue improving the game, and see firsthand how people face the story, their choices… and their own sanity. We are especially grateful for the strong support provided by ACADEVI, which made it possible for us to attend many of these events.
addedNone of this would have been possible without those who have followed the project, added the game to their wishlist, tried the demo, or shared their impressions. Your support means all to us.
changedLooking ahead to the coming year, we will continue working with great enthusiasm. There will be new updates and important milestones for Choose Cthulhu Files… so, stay tuned.
changedThank you for continuing to support us. We’ll keep you updated on everything that’s coming.
Choose Cthulhu Files: The Call of Cthulhu changes
addedThe most important milestone of this year has been the release of the demo. To get to this point, we have taken part in different events where we received very valuable feedback that helped us improve the game, add new features, and fine-tune existing mechanics. This entire process allowed us to present an increasingly complete and solid demo.
changedThroughout the year, we had the opportunity to showcase the demo at events such as Animayo, Guadalindie, Gaming Experience Gran Canaria, Gamescom, London Anime & Gaming Con, Tokyo Game Show, BCN Game Fest, Unwrap Festival, and the Las Palmas Manga Festival. Each of these events was an opportunity to learn, listen, continue improving the game, and see firsthand how people face the story, their choices… and their own sanity. We are especially grateful for the strong support provided by ACADEVI, which made it possible for us to attend many of these events.
addedNone of this would have been possible without those who have followed the project, added the game to their wishlist, tried the demo, or shared their impressions. Your support means all to us.
changedLooking ahead to the coming year, we will continue working with great enthusiasm. There will be new updates and important milestones for Choose Cthulhu Files… so, stay tuned.
changedThank you for continuing to support us. We’ll keep you updated on everything that’s coming.
This year has been very special for the Wildspell Games team. It has been a year of constant work, important decisions, and steady progress with Choose Cthulhu Files.
The most important milestone of this year has been the release of the demo. To get to this point, we have taken part in different events where we received very valuable feedback that helped us improve the game, add new features, and fine-tune existing mechanics. This entire process allowed us to present an increasingly complete and solid demo.
Throughout the year, we had the opportunity to showcase the demo at events such as Animayo, Guadalindie, Gaming Experience Gran Canaria, Gamescom, London Anime & Gaming Con, Tokyo Game Show, BCN Game Fest, Unwrap Festival, and the Las Palmas Manga Festival. Each of these events was an opportunity to learn, listen, continue improving the game, and see firsthand how people face the story, their choices… and their own sanity. We are especially grateful for the strong support provided by ACADEVI, which made it possible for us to attend many of these events.
In addition, we were fortunate to talk about the project and our experience as game developers in spaces such as the IES El Rincón Game Jam, Indie Game Show, Tú, Yo y el Indie, Indieseables, and Doble Dev, sharing our process, doubts, and learnings with others interested in indie game development.
This year we were also able to take part in the Steam Scream Fest, an important step to get the game visibility on Steam and continuing to build a community interested in our game, cosmic horror, and mystery.
None of this would have been possible without those who have followed the project, added the game to their wishlist, tried the demo, or shared their impressions. Your support means all to us.
Looking ahead to the coming year, we will continue working with great enthusiasm. There will be new updates and important milestones for Choose Cthulhu Files… so, stay tuned.
Thank you for continuing to support us. We’ll keep you updated on everything that’s coming.