Spring 2026 ChipWit Challenge: Spring Cleaning. Fewest Cycles Wins!
New Challenge Mission: Spring Cleaning is Now Live! The latest ChipWit Challenge has arrived!
In this update1
Full notes
Full ChipWits update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions8 changes0 removals
Gameplay
changedNew Challenge Mission: Spring Cleaning is Now Live!The latest ChipWit Challenge has arrived!
changedNew Challenge Mission: Spring Cleaning is Now Live!In "Spring Cleaning," you are dropped into the "Shamrock": a symmetrical four-room configuration bounded by pixel-perfect clover walls:
changedNew Challenge Mission: Spring Cleaning is Now Live!Your ChipWit must locate 12 randomized items scattered across the four leaf-chambers of the map and return them to the Central Collection Box .
changedNew Challenge Mission: Spring Cleaning is Now Live!Because the items are randomly placed each time, a hard-coded "sweep" won't cut it. To top the leaderboards, you’ll need to develop a robust program that can:
changedNew Challenge Mission: Spring Cleaning is Now Live!Navigate to each leaf
changedNew Challenge Mission: Spring Cleaning is Now Live!Search efficiently through four distinct rooms
ChipWits changes
changedThe latest ChipWit Challenge has arrived!
changedIn "Spring Cleaning," you are dropped into the "Shamrock": a symmetrical four-room configuration bounded by pixel-perfect clover walls:
changedYour ChipWit must locate 12 randomized items scattered across the four leaf-chambers of the map and return them to the Central Collection Box .
changedBecause the items are randomly placed each time, a hard-coded "sweep" won't cut it. To top the leaderboards, you’ll need to develop a robust program that can:
changedNavigate to each leaf
New Challenge Mission: Spring Cleaning is Now Live!
The latest ChipWit Challenge has arrived!
In"Spring Cleaning,"you are dropped into the "Shamrock": a symmetrical four-room configuration bounded by pixel-perfect clover walls:
Your ChipWit must locate 12 randomized items scattered across the four leaf-chambers of the map and return them to the Central Collection Box.
Because the items are randomly placed each time, a hard-coded "sweep" won't cut it. To top the leaderboards, you’ll need to develop a robust program that can:
Navigate to each leaf
Search efficiently through four distinct rooms
Return to a fixed central point from any coordinate
Will you rely on the luck of the clover, or is your code ready for the "Spring Cleaning"?
Stop by our Discord and discuss how to build the most efficient sweep-and-clear algorithm!