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Steam News13 January 201610y ago

Update #2 - No-Strum Mode Beta + More!

Hey everyone, My internet connection is still down, but I decided to take my PC over to a friend's place so I could bring you this update!

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Hey everyone, My internet connection is still down, but I decided to take my PC over to a friend's place so I could bring you this update! The most notable feature in this update is the addition of the highly requested no-strum mode, which I'm calling 'tap mode'. I'm releasing it as a beta to begin with to make sure that there's no major bugs or other issues with the engine and the leaderboards will be disabled temporarily for this time. The second change in this update is that hammer-ons can now be strummed! And finally, I have added a note speed setting to the options menu. You may now increase the scrolling speed of the notes if you wish. However, there is only two settings, 'slow' (3 pixels per frame) and 'fast' (4 pixels per frame). I can't offer more settings than this because using fractional numbers causes too many issues. Hope you like it! Blake.

What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedHey everyone, My internet connection is still down, but I decided to take my PC over to a friend's place so I could bring you this update! The most notable feature in this update is the addition of the highly requested no-strum mode, which I'm calling 'tap mode'. I'm releasing it as a beta to begin with to make sure that there's no major bugs or other issues with the engine and the leaderboards will be disabled temporarily for this time. The second change in this update is that hammer-ons can now be strummed! And finally, I have added a note speed setting to the options menu. You may now increase the scrolling speed of the notes if you wish. However, there is only two settings, 'slow' (3 pixels per frame) and 'fast' (4 pixels per frame). I can't offer more settings than this because using fractional numbers causes too many issues. Hope you like it! Blake.

Source

Steam News / 13 January 2016

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