What changed
1 fix0 additions0 changes0 removals
fixed[Devlog. Day 910. 2 days after the release] π I rolled out another hot fix that will probably break many saves! π Once again, I want to thank those who actively write to me about bugs in the game. I work tirelessly! βList of changes from 21.01.24: 1) Fixed a bug that caused purchased items to become visually available for purchase after re-entering the game. Now the "Sold" sign will always remain! 2) Added sounds to the hook-cat (you asked for it very much); 3) Fixed bugs related to cutscenes that break the game. 4) Fixed visual bugs and some errors in the text! 5) Fixed a bug that caused Sonya to break the game by breaking the pot she was holding in her hands; 6) Fixed a bug that caused the music volume to drop by 50 percent after saving; 6) Numerous other minor bugs have been fixed, which nevertheless had a great impact on the overall impression. --- This probably won't be the last hotfix I'll be pumping out in the near future, but I really appreciate your patience! For me, as a developer, this is the most important thing right now! Like ChildStory walkthroughs on YouTube, tell your friends about the game, play! It's very important now to talk about Sonya. Thanks! β¨
ChildStory changes
fixed[Devlog. Day 910. 2 days after the release] π I rolled out another hot fix that will probably break many saves! π Once again, I want to thank those who actively write to me about bugs in the game. I work tirelessly! βList of changes from 21.01.24: 1) Fixed a bug that caused purchased items to become visually available for purchase after re-entering the game. Now the "Sold" sign will always remain! 2) Added sounds to the hook-cat (you asked for it very much); 3) Fixed bugs related to cutscenes that break the game. 4) Fixed visual bugs and some errors in the text! 5) Fixed a bug that caused Sonya to break the game by breaking the pot she was holding in her hands; 6) Fixed a bug that caused the music volume to drop by 50 percent after saving; 6) Numerous other minor bugs have been fixed, which nevertheless had a great impact on the overall impression. --- This probably won't be the last hotfix I'll be pumping out in the near future, but I really appreciate your patience! For me, as a developer, this is the most important thing right now! Like ChildStory walkthroughs on YouTube, tell your friends about the game, play! It's very important now to talk about Sonya. Thanks! β¨
[Devlog. Day 910. 2 days after the release] π I rolled out another hot fix that will probably break many saves! π Once again, I want to thank those who actively write to me about bugs in the game. I work tirelessly! βList of changes from 21.01.24: 1) Fixed a bug that caused purchased items to become visually available for purchase after re-entering the game. Now the "Sold" sign will always remain! 2) Added sounds to the hook-cat (you asked for it very much); 3) Fixed bugs related to cutscenes that break the game. 4) Fixed visual bugs and some errors in the text! 5) Fixed a bug that caused Sonya to break the game by breaking the pot she was holding in her hands; 6) Fixed a bug that caused the music volume to drop by 50 percent after saving; 6) Numerous other minor bugs have been fixed, which nevertheless had a great impact on the overall impression. --- This probably won't be the last hotfix I'll be pumping out in the near future, but I really appreciate your patience! For me, as a developer, this is the most important thing right now! Like ChildStory walkthroughs on YouTube, tell your friends about the game, play! It's very important now to talk about Sonya. Thanks! β¨