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Steam News9 January 20242y ago

The first update!

[Devblog. Day 897] Changing the balance and adding combos to the fight. Now, if you press the interaction button after the blow, then a second sword strike will be performed, after which the usual blow will already be e

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
added[Devblog. Day 897] Changing the balance and adding combos to the fight. Now, if you press the interaction button after the blow, then a second sword strike will be performed, after which the usual blow will already be executed from the cannon. This combination is quite a bit more powerful than the usual clicking, but much more pleasant, while, it seems, it does not break the game. So I'm trying to make the combat system much more enjoyable and interesting.:> Let's see how it looks from the outside!

ChildStory changes

added[Devblog. Day 897] Changing the balance and adding combos to the fight. Now, if you press the interaction button after the blow, then a second sword strike will be performed, after which the usual blow will already be executed from the cannon. This combination is quite a bit more powerful than the usual clicking, but much more pleasant, while, it seems, it does not break the game. So I'm trying to make the combat system much more enjoyable and interesting.:> Let's see how it looks from the outside!

[Devblog. Day 897] Changing the balance and adding combos to the fight. Now, if you press the interaction button after the blow, then a second sword strike will be performed, after which the usual blow will already be executed from the cannon. This combination is quite a bit more powerful than the usual clicking, but much more pleasant, while, it seems, it does not break the game. So I'm trying to make the combat system much more enjoyable and interesting.:> Let's see how it looks from the outside!

Source

Steam News / 9 January 2024

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