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Steam News9 January 20179y ago

Another Update is Coming Soon!

Hey foks! I'll do my best to keep the community informed on what the team is currently working on, and at least a rough estimate of when an update will be release.

Full notes

Full Child Of Ault update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedCurrently Working On...Increasing difficulty for the first four levels of area 1. (It's just too darn easy) - Lucky Stars. These will fall from the sky and if you catch (shoot) them in time, they'll award you short bonuses to help you pass the level. - Change the toy summoning system. It's hard to put into words exactly how this will change, but the intention is to make monster summoning more easily accessible. - Introducing the Nurse toy. She can heal your other toys, which should be a big help for the more difficult levels. "Helloooo Nurse!" - Introducing a weather system. While we're already quite proud of our levels and environments, we want to take things up a notch and put weather effects. The team is planning to release this update within the next few weeks. After that point, we'll have a new list of incoming changes, one of which being a "Children's Mode" that greatly reduces the difficulty of the game, allowing children to play without the pressure of being overwhelmed by monsters. As always, thanks for your interest in the game. - Caid

Child Of Ault changes

addedIncreasing difficulty for the first four levels of area 1. (It's just too darn easy) - Lucky Stars. These will fall from the sky and if you catch (shoot) them in time, they'll award you short bonuses to help you pass the level. - Change the toy summoning system. It's hard to put into words exactly how this will change, but the intention is to make monster summoning more easily accessible. - Introducing the Nurse toy. She can heal your other toys, which should be a big help for the more difficult levels. "Helloooo Nurse!" - Introducing a weather system. While we're already quite proud of our levels and environments, we want to take things up a notch and put weather effects. The team is planning to release this update within the next few weeks. After that point, we'll have a new list of incoming changes, one of which being a "Children's Mode" that greatly reduces the difficulty of the game, allowing children to play without the pressure of being overwhelmed by monsters. As always, thanks for your interest in the game. - Caid

Hey foks!

I'll do my best to keep the community informed on what the team is currently working on, and at least a rough estimate of when an update will be release. Please keep in mind that everyone at Nezha games is interested in getting feedback and suggestions from the community, to make a game that YOU want to play. So, if you've got suggestions for feedback, post them HERE for the team to read about and consider.

Currently Working On...

  • Increasing difficulty for the first four levels of area 1. (It's just too darn easy) - Lucky Stars. These will fall from the sky and if you catch (shoot) them in time, they'll award you short bonuses to help you pass the level. - Change the toy summoning system. It's hard to put into words exactly how this will change, but the intention is to make monster summoning more easily accessible. - Introducing the Nurse toy. She can heal your other toys, which should be a big help for the more difficult levels. "Helloooo Nurse!" - Introducing a weather system. While we're already quite proud of our levels and environments, we want to take things up a notch and put weather effects. The team is planning to release this update within the next few weeks. After that point, we'll have a new list of incoming changes, one of which being a "Children's Mode" that greatly reduces the difficulty of the game, allowing children to play without the pressure of being overwhelmed by monsters. As always, thanks for your interest in the game. - Caid

Source

Steam News / 9 January 2017

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