Chiklet's Human Products
Steam News 21 April 20261mo ago

Devlog #10 - Ninja Humans, Well Humans, Digging Humans and more!!!

Hello Human farmers, It's been one whole month since my last devlog. A lot has been added since then and I cannot wait to show you guys. So let's begin... New TukTuk Variant - Speedy TukTuk There will be a skill tree in…

Update log

Full Chiklet's Human Products update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes2 additions4 changes0 removals
  • Maps
  • Workshop
  • Gameplay
  • UI and audio
changedNew TukTuk Variant - Speedy TukTukThere will be a skill tree inside the game dedicated to just the tuktuk vehicle. That skill tree will contain multiple variants of tuktuks and their meta changin updates. Here is one such example of a variant, Speedy TukTuk. Speedy tuktuk does not carry much inventory space but is the fastest way to travel around the map. It's design depicts that instantly.
changedNinja HumansNinja humans will be a rare breed of humans to catch in the game. They will be pretty hard to catch (You need a crossbow to catch them). They run very fast, throw shurikens at high speed and can teleport arond in the area. However, they provide a rare resource, Ninja Eyes. Their eyes will be required to construct various recipes and tools in the game.
changedWell HumansWe have changed the behavior of well humans in the game, now they will always stay inside the well and when we get closer, they will dive back into the water. After that they start throwing stones at you from inside the well. In order to catch them, you require a fishing rod in the game.
changedOur studio got selected in Lvl Zero incubation program :)We got selected in the incubation program and they have connected us to plenty of global mentors which are helping us build the game now. We have game designer, publishers, branding, narrative, sound, art and folks from all fields of game development. This is a great opportunity for us to improve upon the game and we are really grateful for the Lvl Zero team for giving us this opportunity.
addedOur studio got selected in Lvl Zero incubation program :)We are also working on new trailer for the game now. New trailer will be shown during the summer festivals so we are really excited about that!
addedOur studio got selected in Lvl Zero incubation program :)It was a hell of a month but we can’t wait to push onwards into May. We eagerly await feedback during our time making demo and will work to add more content over the coming months.

Hello Human farmers,

It's been one whole month since my last devlog. A lot has been added since then and I cannot wait to show you guys. So let's begin...

New TukTuk Variant - Speedy TukTuk

There will be a skill tree inside the game dedicated to just the tuktuk vehicle. That skill tree will contain multiple variants of tuktuks and their meta changin updates. Here is one such example of a variant, Speedy TukTuk. Speedy tuktuk does not carry much inventory space but is the fastest way to travel around the map. It's design depicts that instantly.

[carousel][/carousel]

Ninja Humans

Ninja humans will be a rare breed of humans to catch in the game. They will be pretty hard to catch (You need a crossbow to catch them). They run very fast, throw shurikens at high speed and can teleport arond in the area. However, they provide a rare resource, Ninja Eyes. Their eyes will be required to construct various recipes and tools in the game.

Well Humans

We have changed the behavior of well humans in the game, now they will always stay inside the well and when we get closer, they will dive back into the water. After that they start throwing stones at you from inside the well. In order to catch them, you require a fishing rod in the game.

Ground humans

These are ground based humans that will dig into the ground and attack you from below. They have drills instead of hands which they use to go into the ground and come out. They also throw mud balls at you which will lower your visibility. In order to catch them, you need to use your shovel to dig them out.

New Chiklet animations :-

Our studio got selected in Lvl Zero incubation program :)

We got selected in the incubation program and they have connected us to plenty of global mentors which are helping us build the game now. We have game designer, publishers, branding, narrative, sound, art and folks from all fields of game development. This is a great opportunity for us to improve upon the game and we are really grateful for the Lvl Zero team for giving us this opportunity.

We are also working on new trailer for the game now. New trailer will be shown during the summer festivals so we are really excited about that!

That's it for the this month's content. Thank you for reading March and April's devlog!

It was a hell of a month but we can’t wait to push onwards into May. We eagerly await feedback during our time making demo and will work to add more content over the coming months.

Until next time,

- Yash Kaushik

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Source

Steam News / 21 April 2026

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