Full notes
Full Chickens Madness update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Maps
- Server
- Fixes
Chickens Madness changes
Back again! If you noticed, this update still holding the same name from the previous update"SmallerChickenBox", as it is not an entire new update, but it is an extension for the previous update. So what been changed since last time, to ask your launcher to download an update "roughly"450MB?!!!
Performance
Updated the Engine to the latest stable version.
Updated the steam SDK and update the steam integration layer used with the game engine.
Update the navigation (for AI) integration. Now you shall not find chicks stuck anymore with no response.
Reworked some of the collisions in the maps, so you can get more accurate collision detection with the environment (this is an on going tweak, and will work on more of it in the coming versions).
Bugfixing
Fixed latency issue that occurs with some controllers that are not Xbox360/Xbox1
Fixed some of the causes for the issue where the chicken stuck in the kicking pose while doing the super kick.
New Content
Added new different main menu, now there are total of 4, they are not dynamically changing yet, but they will do at some point. The new menu was meant to give the game a different look, not to complete the menus system. The new menu is based on the party "Watch your Steps".
V.
Source
Changelog.gg summarizes and formats this update. How we read updates.
