Full notes
Full Chicken Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Kr! The chickens has been waiting for a new update!
Interface changes: -The minimap is now working correct. -Fixed the size of the text. -Correction in the store's interface.
Changes in the balance: -The damage absorption coefficient of chicken body armors has been increased.
Game changes: -The chicken now holds the gun a little differently, which looks more pretentious and brutal. -A new music track has been added, it start just in time for the appearance of the final boss and the final waves of enemies. Cheerful and epic!
Bugfixes: -Now the cursor with the image of reloading while reloading the weapon is displayed correctly. -Changes in the code responsible for shooting, now there are no nasty "lags" when shooting. -The kick from the leg (chicken paw) now always works good and the animation works fine.
Source
Changelog.gg summarizes and formats this update. How we read updates.
