Full notes
Full Chicken TD: Defenders of the Coop update
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What changed
- UI and audio
- Balance
- Gameplay
- Maps
- Performance
Chicken TD: Defenders of the Coop changes
π Online Co-op β the headline, broken into playing together (shared corn/roster, friend voting, scaled waves, per-player eggs, combined unlocks), lobbies & joining (terminal + overlay invites, host migration), hanging out (hub presence, proximity voice, talking beaks, friendly knockback), going down (permadeath toggle, ghost roaming, revive), and co-op friend commands (Jelly shield targeting, synced toggles).
βοΈ New Weapon: Wizard Staff β the heal/damage-buff support aura.
π― Combat & Controls (solo too) β first-person view, auto lock-on, hold-to-attack, the new summon aiming, plus the Tome rework, Aura focus mode, Quick Recovery, and Hogsworth hold-position.
ποΈ Stages & Environment β bleachers, parkour floating rocks, stage preview/minimap.
π₯οΈ UI & Quality of Life β tabbed settings, resolution dropdown, upgrade-screen redesign, hold-to-skip, minimap teammates, personalized skill-tree cursor.
π§ Under the Hood β Sentry, replication work, stability fixes.
Source
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