What changed
0 fixes3 additions1 change0 removals
addedThe new version of the game introduces daily rewards , as well as several bug fixes and changes.
addedAdded: - Daily rewards, every 24 hours from the last claim, you will be able to get another one, and so on! - Scaling of quest rewards, from now on, quests rewards will scale - 4 achievements
addedChanges: - Stats and achievements are now in one window - Achievements are added automatically, after that you can collect the reward for getting them, not like before that collecting the reward gave an achievement - Building upgrade quest scaling has been reduced, from now on less will be required to complete the goal - You can own 1000 of each building, this is a limitation that will change the gameplay. This number will increase with each major update
changedFixes: - Trades didn't show correct data and didn't work (v1.0.6 broke trading) - Card icons in the shop were not updating - Sometimes the helicopter got stuck on the edge of the screen - In the character/building upgrade window, the text did not fit in the window at higher values - When selecting a card in the store, the bar was sometimes filled incorrectly
Chests, City, Clicker changes
addedThe new version of the game introduces daily rewards , as well as several bug fixes and changes.
addedAdded: - Daily rewards, every 24 hours from the last claim, you will be able to get another one, and so on! - Scaling of quest rewards, from now on, quests rewards will scale - 4 achievements
addedChanges: - Stats and achievements are now in one window - Achievements are added automatically, after that you can collect the reward for getting them, not like before that collecting the reward gave an achievement - Building upgrade quest scaling has been reduced, from now on less will be required to complete the goal - You can own 1000 of each building, this is a limitation that will change the gameplay. This number will increase with each major update
changedFixes: - Trades didn't show correct data and didn't work (v1.0.6 broke trading) - Card icons in the shop were not updating - Sometimes the helicopter got stuck on the edge of the screen - In the character/building upgrade window, the text did not fit in the window at higher values - When selecting a card in the store, the bar was sometimes filled incorrectly
Hi!
The new version of the game introduces daily rewards, as well as several bug fixes and changes.
Added: - Daily rewards, every 24 hours from the last claim, you will be able to get another one, and so on! - Scaling of quest rewards, from now on, quests rewards will scale - 4 achievements
Changes: - Stats and achievements are now in one window - Achievements are added automatically, after that you can collect the reward for getting them, not like before that collecting the reward gave an achievement - Building upgrade quest scaling has been reduced, from now on less will be required to complete the goal - You can own 1000 of each building, this is a limitation that will change the gameplay. This number will increase with each major update
Fixes: - Trades didn't show correct data and didn't work (v1.0.6 broke trading) - Card icons in the shop were not updating - Sometimes the helicopter got stuck on the edge of the screen - In the character/building upgrade window, the text did not fit in the window at higher values - When selecting a card in the store, the bar was sometimes filled incorrectly