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Steam News30 March 20233y ago

Chests, City, Clicker v1.0.7

Hi! The new version of the game introduces daily rewards, as well as several bug fixes and changes. Added: - Daily rewards, every 24 hours from the last claim, you will be able to get another one, and so on!

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What changed

0 fixes3 additions1 change0 removals
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addedThe new version of the game introduces daily rewards , as well as several bug fixes and changes.
addedAdded: - Daily rewards, every 24 hours from the last claim, you will be able to get another one, and so on! - Scaling of quest rewards, from now on, quests rewards will scale - 4 achievements
addedChanges: - Stats and achievements are now in one window - Achievements are added automatically, after that you can collect the reward for getting them, not like before that collecting the reward gave an achievement - Building upgrade quest scaling has been reduced, from now on less will be required to complete the goal - You can own 1000 of each building, this is a limitation that will change the gameplay. This number will increase with each major update
changedFixes: - Trades didn't show correct data and didn't work (v1.0.6 broke trading) - Card icons in the shop were not updating - Sometimes the helicopter got stuck on the edge of the screen - In the character/building upgrade window, the text did not fit in the window at higher values - When selecting a card in the store, the bar was sometimes filled incorrectly

Chests, City, Clicker changes

addedThe new version of the game introduces daily rewards , as well as several bug fixes and changes.
addedAdded: - Daily rewards, every 24 hours from the last claim, you will be able to get another one, and so on! - Scaling of quest rewards, from now on, quests rewards will scale - 4 achievements
addedChanges: - Stats and achievements are now in one window - Achievements are added automatically, after that you can collect the reward for getting them, not like before that collecting the reward gave an achievement - Building upgrade quest scaling has been reduced, from now on less will be required to complete the goal - You can own 1000 of each building, this is a limitation that will change the gameplay. This number will increase with each major update
changedFixes: - Trades didn't show correct data and didn't work (v1.0.6 broke trading) - Card icons in the shop were not updating - Sometimes the helicopter got stuck on the edge of the screen - In the character/building upgrade window, the text did not fit in the window at higher values - When selecting a card in the store, the bar was sometimes filled incorrectly

Hi!

The new version of the game introduces daily rewards, as well as several bug fixes and changes.

Added: - Daily rewards, every 24 hours from the last claim, you will be able to get another one, and so on! - Scaling of quest rewards, from now on, quests rewards will scale - 4 achievements

Changes: - Stats and achievements are now in one window - Achievements are added automatically, after that you can collect the reward for getting them, not like before that collecting the reward gave an achievement - Building upgrade quest scaling has been reduced, from now on less will be required to complete the goal - You can own 1000 of each building, this is a limitation that will change the gameplay. This number will increase with each major update

Fixes: - Trades didn't show correct data and didn't work (v1.0.6 broke trading) - Card icons in the shop were not updating - Sometimes the helicopter got stuck on the edge of the screen - In the character/building upgrade window, the text did not fit in the window at higher values - When selecting a card in the store, the bar was sometimes filled incorrectly

Source

Steam News / 30 March 2023

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