Full notes
Full Chess Ultimate update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Store
- Gameplay
- Performance
Version 5.4 Patch Notes
Gameplay - Matchmade games now randomize Player 1 and Player 2. - Added threefold repetition draws. - Added a Ban button to the bottom-left of character details in Draft Mode to make banning easier.
Balance Changes - Ninja: Points 25 → 22 - Bomb: Points 18 → 20
New Cosmetics
Skin Variants - Skin variants are now available.
Bundles - Cosmic Mage Bundle - Dog Pack
New Skins - Garden Gnome Mage - Cosmic Mage - Cosmic Mage (Red Variant) - Cosmic Mage (Blue Variant) - iwantcheckmage (Cosmic Mage Variant) - Pug Bishop - St. Bernard Bishop - Corgi Bishop - Dalmatian Bishop - Golden Retriever Bishop - German Shepherd Bishop
Miscellaneous - Added two new gem tiers: 5000 and 10000.
Bug Fixes - Fixed draw games showing incorrect rank point gains on the Game Over screen. - Fixed Draft King not defaulting to the selected skin. - Fixed issue with dragging characters in Team Builder. - Fixed exploit allowing ranked players to exceed 100 points. - Fixed Bomb + Angel halo interaction. - Fixed Bomb + Angel vs. Copy Cat bug. - Fixed Bomb not knocking out Giant. - Fixed Bomb teleporting when Angel attached against Parasite. - Fixed Penguin sometimes not freezing when Mage was on the team. - Fixed Bomb + Bomb + Angel vs. Giant. - Fixed Parasite + Jester issue that prevented moves after the acquired piece was knocked out. - Fixed Minion causing Bomb (with Angel attached) to teleport. - Fixed Sniper shooting into a target with Angel attached when multiple Angels were on board causing issues. - Fixed Mage-swapped characters not being freezable by Penguins. - Fixed Draft Lock-In button sometimes not appearing or not clickable. - Full timer now gives a warning when below 10 seconds. - Fixed issue where switching from the game menu with under 60 seconds remaining hid the turn timer. - Fixed crash when opening Messages tab right after a game ended. - Fixed multi-move characters (Prince or Checker) subtracting time from the opponent’s timer, allowing it to go negative.
Source
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