In this update5
Full notes
Full CHEMISTS: Dead Zone update
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What changed
- Gameplay
- UI and audio
- Fixes
CHEMISTS: Dead Zone changes
Version 0.4.24 Update
Hello, chemists! The game's release is almost here.
New
✅ Added a link to the VKontakte group in the "About the Game" window.
✅ A marker for the gunsmith has been added.
✅ All pickaxes have been added for sale to the Outcast.
✅🔥 The tunnel near the city bridge to the village river has been upgraded to a through passage.
✅🔥 A new anomaly with a new component and artifact has been added to the game.
✅ Harvesting wood from individual fallen trees — harvested with an axe. Over 100 harvesting locations.
Change
✅ At the Hermits' Base 2 — Bandit spawn time has been increased by 6 times.
✅ Clay and Sand Harvesting — The number of spawn locations has been increased.
✅ Calendula now appears in the world.
✅🔥 VSS Vintorez Rifle Upgrades:
— Power increased to 2.25.
— Rate of Fire increased to 720.
✅ AS-VAL Rate of Fire increased to 800 rounds per minute.
✅ Removed excessive yellowing of the sky and surrounding area.
✅🔥 Trade rate at Outcast has been changed from 500% to 200%.
✅ Increased prices for coal and wood.
✅ The red weapon sight in the user interface has been modified (refined).
Fixes
✅ Dialogue at "Goulash" has been corrected.
✅ The "Time in Smoke" anomaly no longer allows interaction with the item after it's activated.
Source
Changelog.gg summarizes and formats this update. How we read updates.
