In this update2
Full notes
Full chemistris update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Workshop
- Server
chemistris changes
📢 LOONG TIME NO SEE! After a 2-year time-limited journey, development of CHEMISTRIS is officially BACK! 🎉
As Steam stated on the main page:
The last update made by the developers was over 22 months ago. The information and timeline described by the developers here may no longer be up to date.
But make no mistake— CHEMISTRIS has never been abandoned. The new roadmap is even more ambitious:
🚀 Roadmap
We’re pushing hard to bring CHEMISTRIS to a FULL RELEASE condition (not necessarily full release, but close!) for Steam Next Fest – July 2026.
The entire game is being refactored onto a new engine for much better performance.
Development logs will be posted on a fortnightly basis
We’re proud to share that our team is now bilingual (English/Chinese), while public announcements will stay in English.
🎁 Community Gifts
To thank everyone who stayed with us:
a) Everyone can design their own level! (Not via Steam Workshop—the final results will be accepted into the official release.)
b) Everyone in this server before the Steam Autumn Sale ends can have a named level.
Requirements: i) Register via a Notion page ii) Keep an acceptable activity frequency here on Discord. (Basically, don’t just register and vanish. We reserve the right to define what’s “acceptable.”)
Click Here to Join!
All the best, – Gamearning Studio
Source
Changelog.gg summarizes and formats this update. How we read updates.
