Full notes
Full chemical update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
chemical changes
This version of the game has some new features and gameplay elements:
Reload and change weapons while hovering - Opening inventory during flight - Doubled card size - New enemy behavior (we are still working on the AI) - New functionalities such as variations of door systems with different keys, more variations of elevators, details in zero gravity - Lots of new sounds - etc.
Source
Changelog.gg summarizes and formats this update. How we read updates.
