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Steam News12 April 20242y ago

Chefs Together - Launching on April 15th

Hello, before I start my article, if you see this part, I ask you to, please add the game to the wish list and follow it. Because I need your support for a strong game release.

Full notes

Full Chefs Together update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, before I start my article, if you see this part, I ask you to, please add the game to the wish list and follow it. Because I need your support for a strong game release.

What changed

1 fix5 additions2 changes0 removals
  • Gameplay
  • Server
  • Fixes
addedHello, before I start my article, if you see this part, I ask you to, please add the game to the wish list and follow it. Because I need your support for a strong game release.
changedSince the demo I've continued to make improvements to both singleplayer and multiplayer.
addedIn the full version of the game I added a day and night cycle and ghostly customers.
changedThese ghost customers can only accept orders from chefs of their choice in multiplayer mode, making the game even more competitive.
addedAdded an informer for the cooking panel when supplies run out, so it's easier to know when you're out of supplies.
addedI've added 31 achievements in total, some of which are exclusive to multiplayer.

Chefs Together changes

  • Competitivemode
addedHello, before I start my article, if you see this part, I ask you to, please add the game to the wish list and follow it. Because I need your support for a strong game release.
changedSince the demo I've continued to make improvements to both singleplayer and multiplayer.
addedIn the full version of the game I added a day and night cycle and ghostly customers.
changedThese ghost customers can only accept orders from chefs of their choice in multiplayer mode, making the game even more competitive.
addedAdded an informer for the cooking panel when supplies run out, so it's easier to know when you're out of supplies.

Since the demo I've continued to make improvements to both singleplayer and multiplayer.

In the full version of the game I added a day and night cycle and ghostly customers.

These ghost customers can only accept orders from chefs of their choice in multiplayer mode, making the game even more competitive.

Added an informer for the cooking panel when supplies run out, so it's easier to know when you're out of supplies.

I've added 31 achievements in total, some of which are exclusive to multiplayer.

Fixed the issue in singleplayer where the sous chef would stay where he was in some situations.

I added the save and load section.

And I made a lot of visual edits, I hope you like it.

That's it for now, I need to rest little bit until the release of the game.

Sincerely, Musa GUNGOR

Source

Steam News / 12 April 2024

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