Full notes
Full Chef's Adventure update
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What changed
- Gameplay
- Compatibility
- Fixes
Chef's Adventure changes
The default font I used got boring, therefore I searched for a new font and I found fibberish. A nice pixelart Font I like.
Added features:
Improved jump and walking
Game doesn't require Steam to be online anymore.
Steamdeck Support (and general better controller support added)
a death animation for the chef
instand glyph updates when switching form controller to keyboard or other way around
Level in Transition screen
Bug fixes:
Chef not able to finish first and last level because it couldn't jump high enough
Fixed wrongly formatted text - should look better now
You can't open the menu in the level end-screen anymore
I am getting ready to start working on the full version now. I will fix the remaining bugs and the sometime this month there will be an end to demo development so that I can focus on the main game.
Visit the Chef's Discord for more. You can even write bug-reports there. Steam post image
Source
Changelog.gg summarizes and formats this update. How we read updates.
