Full notes
Full Chef Chen update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Store
Gameplay
Hunting Players must first gather ingredients and hunt various monsters before they can cook. Each chapter ends with a boss stage that tests players' cooking and cooperative skills. Ingredients Most of the ingredients are obtained from monsters, which adds more variety and depth to the gameplay. Knives Knives are limited in number, emphasizing the importance of teamwork. Players must discuss how to use knives efficiently.
Cooperation
The 30 game levels have more detailed teamwork mechanics. Some hidden areas are carefully designed to allow players to find the best solution to get high scores in the stage.
The game is designed for single-player to multiplayer. Different strategies and gameplay mechanics are provided a ccording to the number of players. Therefore, it also supports single-player mode.
Score
Casual players can easily get 1-2 stars after familiarizing themselves with the stage. Players who are looking for a challenge can try to challenge the 3-star difficulty.
Players can unlock new characters and new attack methods by collecting enough stars.
The number of players and the score standard are optimized, so the difficulty of the game is not affected by the number of players.
Fixed and modified issues
The star scores for the first chapter stages 1-1 to 1-6 were adjusted.
The star requirements for unlocking the first chapter stages 1-6 were modified.
The star scores for the first chapter stages 1-7 to 1-10 were adjusted for one-two stars.
Source
Changelog.gg summarizes and formats this update. How we read updates.
