Full notes
Full Checkout: Cashier Simulator update
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Repeated intro
Hello Cashiers,
What changed
- Gameplay
- Events
- UI and audio
Checkout: Cashier Simulator changes
We're excited to share some updates to the point system. We've made some changes designed to give you more opportunities to earn points.
Increased Base Score: You'll now earn 3 points per product within a department group when bagging.
Score Multiplier: Bagging multiple groups of products will now apply a multiplier based on the number of groups.
- "Overachiever" BonusThe previous requirement of completing 25 or more orders to earn this bonus has been lowered to 10 or more orders.
- "Speed" BonusWe've reduced the time threshold needed to acquire this bonus when completing an order.
New "Full Bag" Bonus: Clearing a full bag will now reward you with an additional 10 points.
We believe these changes will make the point system more rewarding and encourage better product management.
In addition to the point system, we've also made some UI and quality-of-life improvements:
- Reduced Down-TimeThe time it takes to remove products from the bagging area has been decreased, minimizing down-time.
- Paused Game TimerThe game timer will now pause when products are being removed and when points are tallied after completing an order.
These adjustments should provide players with more play time and more ways to achieve a high score. Lastly, we'd like to thank everyone for playing the demo and contributing to our leaderboard.
Happy cashiering!
Source
Changelog.gg summarizes and formats this update. How we read updates.
