Full notes
Full Cheater's Table update
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What changed
- UI and audio
- Gameplay
- Events
Cheater's Table changes
June 14 UPDATE is ready - v7.9.5
Hey everyone,
A new Cheater’s Table update is now live. This patch focuses on stability, multiplayer flow, trap/cheat behavior, UI clarity, and several fixes reported from recent gameplay sessions.
What’s new
New Kyle mask added (Thank you Kyle!) * Mixed Mode settings updated:
Default lives are now 4. * Default trap uses are now 4. * Cheat sets are now randomized between all 3 available sets in Mixed Mode.
This should make cards like Swap appear more naturally during longer sessions.
Fixes and improvements
Improved the post-match host flow.
Fixed cases where the host could be sent back to the main menu and fail to create a new room until the second or third attempt. * Fixed an issue where the dynamite timer could continue during the gun sequence. * The emote button is now fully hidden when it cannot be used. * Improved the font/readability of the “8” emote shortcut. * Restored/checked the “No challenge. Continue.” message. * Fixed missing or inconsistent English UI text in some challenge/continue states. * Fixed trap card localization while cheating. * Updated the trap card description:
“Set a trap. If they challenge you, they take both the trap penalty and any pending draw penalties. If they don’t, everything backfires on you.”
Thank you to everyone sending videos, screenshots, and bug reports. They help us catch real gameplay issues much faster.
See you at the table.
Source
Changelog.gg summarizes and formats this update. How we read updates.
