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Steam News6 June 202627d ago

June 6 Update - v0.7.5

BUG FIXES GAMEPLAY Removed – The Card Shield has been removed from the game. Let's be honest, everyone wanted to see who that card pile would explode on, right?

Full notes

Full Cheater's Table update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

29 fixes4 additions4 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Store
  • Performance
changedGAMEPLAY
addedRemoved – The Card Shield has been removed from the game. Let's be honest, everyone wanted to see who that card pile would explode on, right? :) In its place, we've introduced a "Draw +1" card to be used at special moments, which will ironically become a great help when you need it.
fixedFixed – Issues with the Trap mechanic have been largely resolved.
fixedFixed – Errors occurring when the trap type is Dynamite or Cadillac have been resolved.
fixedFixed – Mechanical issues during the Cadillac dropping sequence have been addressed.
fixedFixed – Connection errors in the "Find Room" and matchmaking systems have been fixed.

Cheater's Table changes

changedGAMEPLAY
addedRemoved – The Card Shield has been removed from the game. Let's be honest, everyone wanted to see who that card pile would explode on, right? :) In its place, we've introduced a "Draw +1" card to be used at special moments, which will ironically become a great help when you need it.
fixedFixed – Issues with the Trap mechanic have been largely resolved.
fixedFixed – Errors occurring when the trap type is Dynamite or Cadillac have been resolved.
fixedFixed – Mechanical issues during the Cadillac dropping sequence have been addressed.

BUG FIXES

GAMEPLAY

Removed – The Card Shield has been removed from the game. Let's be honest, everyone wanted to see who that card pile would explode on, right? :) In its place, we've introduced a "Draw +1" card to be used at special moments, which will ironically become a great help when you need it.

Fixed – Issues with the Trap mechanic have been largely resolved.

Fixed – Errors occurring when the trap type is Dynamite or Cadillac have been resolved.

Fixed – Mechanical issues during the Cadillac dropping sequence have been addressed.

Fixed – Connection errors in the "Find Room" and matchmaking systems have been fixed.

Fixed – A physics issue causing some cards to bend incorrectly when drawn from the deck has been resolved.

AUDIO

Fixed – Starting volume and button sounds have been optimized and lowered for a smoother experience for first-time players.

Fixed – When a player mutes themselves in voice chat, a visual feedback effect (headset UI scaling up and down for 1 second) now plays for other players.

Fixed – Characters now emit a sound in reaction when spun with sufficient force during interrogation.

USER EXPERIENCE

Added – Available rooms in the lobby menu are now highlighted in green, making it much easier to see which games you can join at a glance.

Fixed – Based on community feedback, the term "Bad Apple" has been changed to "Trap" for better clarity.

Fixed – Minor bugs in the Customization menu have been addressed, and more modern color tones have been applied.

Fixed – The Cheat button has been enlarged, and some menu texts have been detailed to be more descriptive.

Fixed – Errors encountered with certain text fonts in-game have been fixed.

Fixed – Texts in the Host menu have been adjusted to better fit the screen layout.

Fixed – The sizes and positions of the Tutorial info boxes have been optimized.

Fixed – A warning text saying "Your opponent is examining you" has been added if a player tries to play a card while waiting for the other player after challenging a cheat.

Fixed – A small timer indicator has been added to the UI so you can track your own dynamite time.

Fixed – The position of the "Set Trap" text on the screen has been corrected.

Fixed – The "Draw Card" text has been revised to guide players more clearly.

Fixed – The F1 and "How to Play" menus have been translated into Spanish and Turkish.

Fixed – A profanity filter has been integrated into the chat system.

COSMETICS & ENVIRONMENT

Fixed – Clipping issues with character shirts and jackets have been resolved.

Fixed – Clipping and collision issues on environmental props and characters have been fixed.

Fixed – The visual noise/flickering issue on the highly praised triangular patterned gold suit has been fixed.

Fixed – A modeling error causing socks to be invisible on character models has been fixed.

Fixed – Visual glitches during end-game poses have been corrected.

Fixed – Characters' face colors now dynamically change when spun aggressively during interrogation.

Fixed – Kyle's hat model has been reworked and made more detailed.

Fixed – Film grain and new post-process effects have been added to the overall visuals to strengthen the game's Noir theme.

Fixed – The level of detail in environmental designs has been increased.

NEW FEATURES & UPCOMING PLANS!

THE FIXERS ARE HERE! To keep things running smoothly, a crew of 1920s-style plumbers and technicians has arrived at the joint. They are hard at work fixing the pipes, cleaning up the bugs, and maintaining the establishment so your cheating sessions go completely uninterrupted.

UPCOMING LANGUAGE SUPPORT: CHINESE Our efforts to bring the game to more regions are in full swing. We are currently working on Chinese localization and plan to add it to the game in the next major update.

MORE COSMETIC VARIETY ON THE WAY We detailed Kyle's hat in this patch, but we aren't stopping there. We will be bringing additional cosmetic variety for your characters in future updates, so stay tuned!

Join the discussion on X, Instagram, Reddit, and Discord. Encountering a bug? Share your feedback with us on Discord or the Steam Community Hub!

Source

Steam News / 6 June 2026

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