HomeGamesUpdatesPricingMethodology
Steam News13 March 20242y ago

Patch 1.1.0

Thank you all for your feedback! Based on your input, I am rolling out a new update to address as many issues as possible. Guide trail now points directly to the next checkpoint instead of level's end.

Full notes

Full Chasing the Unseen update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • Gameplay
  • Balance
addedThank you all for your feedback! Based on your input, I am rolling out a new update to address as many issues as possible.
fixedGuide trail now points directly to the next checkpoint instead of level's end. - Worked on some of the areas towards the end of the octopus level (second level) to avoid frustrating scenarios where things get too ambiguous, player gets stuck, etc. - Increased stamina a bit for climbing and gliding - Moved a checkpoint in first level to make guide trail more obvious - Worked on the splash level's floating rocks labyrinth. Got rid of one way to solve it which was frustrating and unintended. Added an hint. - Added a text hint about respawning when character is idling. - Fixed a misplaced critter in the snake level. - Optimized torch a bit in the cave level. (for better performance on Steam deck, to be confirmed if that is good enough)

Thank you all for your feedback! Based on your input, I am rolling out a new update to address as many issues as possible.

  • Guide trail now points directly to the next checkpoint instead of level's end. - Worked on some of the areas towards the end of the octopus level (second level) to avoid frustrating scenarios where things get too ambiguous, player gets stuck, etc. - Increased stamina a bit for climbing and gliding - Moved a checkpoint in first level to make guide trail more obvious - Worked on the splash level's floating rocks labyrinth. Got rid of one way to solve it which was frustrating and unintended. Added an hint. - Added a text hint about respawning when character is idling. - Fixed a misplaced critter in the snake level. - Optimized torch a bit in the cave level. (for better performance on Steam deck, to be confirmed if that is good enough)

Source

Steam News / 13 March 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.