HomeGamesUpdatesPricingMethodology
Steam News13 December 20214y ago

New Code, New Animations, Volume, SFX Controls, etc.

Game Side: Added Music and SFX volume controls to the Main Menu and Pause screens. Added mouse support for button selections on the Main Menu and Pause screens. Added many more environment animations.

Full notes

Full Charlie The Roach update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions2 changes1 removal
  • UI and audio
  • Gameplay
addedAdded Music and SFX volume controls to the Main Menu and Pause screens.
addedAdded mouse support for button selections on the Main Menu and Pause screens.
addedAdded many more environment animations.
addedAdded a few new respawn points to various areas of the levels.
changedGot rid of the redundant flash light click sounds on some levels.
changedUpdated project to the latest version of Unity which is why the code needed rewritten in C#.

Game Side:

  1. Added Music and SFX volume controls to the Main Menu and Pause screens.

  2. Added mouse support for button selections on the Main Menu and Pause screens.

  3. Added many more environment animations.

  4. Added a few new respawn points to various areas of the levels.

  5. Got rid of the redundant flash light click sounds on some levels.

  6. Did a small bit of optimizing to some art and code files.

Developer Side:

  1. Completely rewrote the game code to C# and eliminated all JavaScript code.

  2. Updated project to the latest version of Unity which is why the code needed rewritten in C#.

  3. Rebuilt all menu's, functionality and connections since certain components used were deprecated and no longer in the latest version of Unity.

Source

Steam News / 13 December 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.