In this update1
Full notes
Full Charlie Charlie Challenge update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Charlie Charlie Challenge changes
Bug Fixes
Fixed settings UI (Very high was actually very low). Resolution still will not apply depending on your monitor as it is windowed full-screen. - Removed static mesh bone that I left on cafeteria tray (this was just a mesh but didn't want it confusing people and just forgot it there) - Fixed when getting revived would slightly sprint while crawling and fixed if you died while crouched you would never actually be crawling and sort of just be crouched despite being in the crawl state. Also in this state you would move at a speed of 150 as oppose to 50 even though you were downed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
