Full notes
Full Charles the Bee update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello hello! Another medium-sized update. Lots of stuff going on behind the scenes, but some of it is also IN FRONT of the scenes. Here's a list of the stuff that was done this time around. We'll see you all next week for another update.
What changed
- Gameplay
- Performance
- Fixes
Reduced CPU usage of the game by 50%
Shrunk the overworld levels by 20%. This will make it seem like there are more bees and hazards without increasing the amounts.
Added recap screen that shows the breakdown of your performance and your opponent's performance
Changed how wrong-notes are displayed
Added more flowers and pollen to all overworld levels
Added a small cutscene when going into the hive after gathering pollen
Upgraded visuals for boosting
Disabled collisions with bees as an experiment, might bring it back in the future
Lots of work in preparation for future content and full release, of course 😊
Changed some timings on the notes, hopefully, the sync feels better now. Its going to be a bit rough until we get it right, but then its smooth sailing
Fixed a bug with loading day 3 night time
Other small decoration changes on the title screen
Source
Changelog.gg summarizes and formats this update. How we read updates.
