Full notes
Full Chaotic Conflicts update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
- Balance
changedChanged "Nice and Healthy" to "Resilience" - Resilience now makes you take 10% less damage. - health regeneration is now a passive ability for the player
Changed "Nice and Healthy" to "Resilience" - Resilience now makes you take 10% less damage. - health regeneration is now a passive ability for the player
Source
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