Full notes
Full Chaos Sector 混沌宙域 update
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What changed
- Maps
- Performance
- UI and audio
- Balance
My friends, I have fulfilled my promise. With the help of artister player Tang Ji, all the unit models in the game have been redrawn, and the corresponding map chess pieces have also been adjusted.
The performance of fight animation has been improved.
The portraits of some commanders have been adjusted.
As a result of model adjustment, the number of guns of Star Fort has been reduced from 6 to 4, but the damage and hit of Fort guns have been increased. In addition, the English text used to be terrible when the game first issued, but it has been improved with the help of steam player Siodog. The current English version, except for a few words without the plural suffix, is perfect. Players who play games in English version don't have to worry about reading problems. Since this game version, the large updates of Chaos Sector have come to an end. But I have a big news to tell you. Next year(2019), I intend to develop a completely new game with the same story background of Chaos Sector. In this new work, I want to learn from the Total War series. There will be more than 10 optional factions, more than 100 army units and more than 50 legendary commanders. Each faction will have a series of different characteristics: exclusive commanders, exclusive units, exclusive technology and faction quests. There will also be two different parts of space war and planetary assault. The new game will inherit some of the methods used in the space war part of the Chaos Sector, but the strategy and internal affairs will be completely re-structured. The friends who had added this game into the wishlist, if you are interested in the new game of next year and the story of this world, and haven't bought the Chaos Sector, I hope you to buy Chaos Sector to experience this series of stories and support me to complete the new game. Thank you very much! Let's meet again in the second half of 2019! Han Zhiyu
Source
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