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Steam News10 August 20205y ago

Version 1.09 update and new flagships available

New content: Twenty powerful new flagship units join the game, each belongs to the leader of each faction and several important commanders. We can get their collections by defeating them on the battlefield.

Full notes

Full Chaos Galaxy update

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What changed

5 fixes4 additions7 changes2 removals
  • Gameplay
  • Maps
  • Balance
  • Events
  • UI and audio
  • Fixes
addedNew content:
addedTwenty powerful new flagship units join the game, each belongs to the leader of each faction and several important commanders. We can get their collections by defeating them on the battlefield.
addedNew planetary features added to the game: Science center, Logistics center, Media capital, Fortress planet. and most other planetary features have been modified. This content needs a new game to take effect.
changedThe number of save slots has increased from 6 to 18.
changedGameplay improvement:
changedThe gold cost for early policies of all factions has been reduced.
number of save slots has618number of save slots has increased, buff

Chaos Galaxy changes

addedNew content:
addedTwenty powerful new flagship units join the game, each belongs to the leader of each faction and several important commanders. We can get their collections by defeating them on the battlefield.
addedNew planetary features added to the game: Science center, Logistics center, Media capital, Fortress planet. and most other planetary features have been modified. This content needs a new game to take effect.
changedThe number of save slots has increased from 6 to 18.
changedGameplay improvement:

New content:

  1. Twenty powerful new flagship units join the game, each belongs to the leader of each faction and several important commanders. We can get their collections by defeating them on the battlefield.

  2. New planetary features added to the gameScience center, Logistics center, Media capital, Fortress planet. and most other planetary features have been modified. This content needs a new game to take effect.
  3. The number of save slots has increased from 6 to 18.

Gameplay improvement:

  1. The gold cost for early policies of all factions has been reduced.

  2. The lead, power, and price of the Spaceworm were reduced, and the policy tree order about the Spaceworm was adjusted.

  3. The damage of Map weapons no longer change randomly.

  4. The conditions for the event Punish Southsea, Punish Eastgalaxy, 2nd AI War, Death of Princess, and Princess Crowned have been adjusted. When the related factions are vassals of other factions, no event will occur.

  5. After a successful temptation, we can now control the target unit for 3 turns instead of 1 turn.

  6. At the start of a turn, all units will detect the submarines around them as at the end of a turn.

  7. The camera will be moved to the selected fleet when you choose a reinforcement fleet before a battle.

  8. Duplicate buff names will no longer appear in the fight animations.

  9. When an AI unit has Double Shooting effect, AI will give priority to using ammunition weapons to attack the enemy.

  10. AI will no longer supply a unit with Supply ability.

  11. Modified the sound effect of God Fist.

Fix bugs:

  1. Fixed a bug about Southeaven Fleet's policy Valiant.

  2. Fixed a bug about the tactical skill Sand Assault.

  3. Fixed a bug about the diplomatic command Offer planet.

If you find any bug after the update, please report it on the Steamcommunity or Discord. Thank you!

Source

Steam News / 10 August 2020

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