Full notes
Full Chaos Galaxy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
Chaos Galaxy changes
Gameplay improvement:
AI commanders no longer automatically gain credit. (The dev give in to you guys. >_<)
The Regent Forces and the Royalist Alliance will not accept each other's truce requests.
The suzerains are more inclined to oppress their vasals. 4 Slightly increased AI's priority of using map weapons on the battlefield.
Fix bugs:
Fixed a bug that might appear on the fleet list page arrow buttons.
Fixed a bug that the prestige display does not refresh after an auto-battle.
Fixed a bug on the policies of Pella Corps.
Fixed a bug that may appear when players assist in AI Ally's battle.
Fixed a bug that AI might use map weapons to counterattack an AI troop.
Fixed a display error in the recruit menu.
Fixed some bugs of the tactical skill Unyielding Soul.
Fixed an error of the tactical skill Omnic Assault.
Fixed some text errors.
Fixed a bug that the Power Shield can defend against ram weapons.
Fixed a bug that AI units sometimes recover energy at the end of a battle,
Fixed a bug about the color for combat animation of some factions' melee units.
Fixed a bug that might appear in auto-battle to attack a planet.
If you find any bug after the update, please report it on the Steamcommunity or Discord. Thank you!
Source
Changelog.gg summarizes and formats this update. How we read updates.
