Full notes
Full Chaos Brigade update
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Repeated intro
Hello all, it seems I'm just addicted to changing small things in the game over and over... So, here is what changed: - Fleshbags: Fleshbulbs take much less time to mutate. But now it takes longer for bigger Fleshbags specimen to mutate. Also, bigger forms spawn less Fleshbulbs when hit. - Ghoulraiders: they can no longer go into berserk mode if they lose eye contact with their target. Apparently it was a frustrating race feature... But now Ghoulraiders armed with automatic energy weapons are more stubborn and will shoot at the walls trying to kill the player. - Endgame bonus: reduced the bonus points awarded for the exterminators that survived.
What changed
- Gameplay
Chaos Brigade changes
Source
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