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Steam News17 May 20206y ago

CHAOS Weekly Update - 1.6

Hello chaos players, thanks for 1000 members on the Discord! I very much appreciate the support, onto the update, sorry this one took a while, buts there's lots of goodies in here that I think that you'll all appreciate

Full notes

Full Chaos update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello chaos players, thanks for 1000 members on the Discord! I very much appreciate the support, onto the update, sorry this one took a while, buts there's lots of goodies in here that I think that you'll all appreciate, especially the networking improvements! Thanks to Rysterstuffs for his contributions (:

What changed

1 fix4 additions3 changes1 removal
  • Gameplay
  • Maps
  • Balance
  • UI and audio
changedHello chaos players, thanks for 1000 members on the Discord ! I very much appreciate the support, onto the update, sorry this one took a while, buts there's lots of goodies in here that I think that you'll all appreciate, especially the networking improvements! Thanks to Rysterstuffs for his contributions (:
addedPs. Join the Discord ! come talk to me, see your ideas potentially added (:
addedOnto the update, sorry for the lack of maps this week, we're going through a phase where we're developing our mapping tools, and aren't quite ready to use them yet, but we hope we made up for it in two new guns!
addedBalance:MP5 Bullet Spread Increased - Vector Spread Reduced - Vector Damage Increased - Shotgun Fire Cooldown Increased From 0.2 to 0.25 - Katana Player Speed Increased From 800 to 1000 - Hushpuppy (NEW) Player Speed Increased From 800 to 900 - M249 (NEW) Player Speed Decreased From 800 to 600
addedAdditions:Added M249 (LMG) - Added Hushpuppys (Pistol) - Added Wall Jumping - Added Sliding - Added Player Death Chunks (Players Explode Into Pieces on Death) - Added FPS Limiter - Added Anti Aliasing Option - Added Server Player Limit - Added Destructible Chunk Despawn (Based On Graphics Settings) - Added New Player Movement Network Techniques (Smoother) - Added Basic Client Prediction When Firing Weapons - Added New UI Animations - Added Misc Camera Shakes - Added New Melee Dash System - Added Player Speed per Weapon - Added New Reload Animations From Some Guns
fixedFixes:Fixed UI Overlapping In End Round - Fixed Keybinding Menu Not Closing In-Game - Fixed FFA Permadeath Not Ending When 1 Player Remained - Fixed Weapons Jamming After Melee - Fixed Misc Bugs
25 - Katana Player Speed800100025 - Katana Player Speed increased, buff

Chaos changes

changedHello chaos players, thanks for 1000 members on the Discord ! I very much appreciate the support, onto the update, sorry this one took a while, buts there's lots of goodies in here that I think that you'll all appreciate, especially the networking improvements! Thanks to Rysterstuffs for his contributions (:
addedPs. Join the Discord ! come talk to me, see your ideas potentially added (:
addedOnto the update, sorry for the lack of maps this week, we're going through a phase where we're developing our mapping tools, and aren't quite ready to use them yet, but we hope we made up for it in two new guns!
addedMP5 Bullet Spread Increased - Vector Spread Reduced - Vector Damage Increased - Shotgun Fire Cooldown Increased From 0.2 to 0.25 - Katana Player Speed Increased From 800 to 1000 - Hushpuppy (NEW) Player Speed Increased From 800 to 900 - M249 (NEW) Player Speed Decreased From 800 to 600
addedAdded M249 (LMG) - Added Hushpuppys (Pistol) - Added Wall Jumping - Added Sliding - Added Player Death Chunks (Players Explode Into Pieces on Death) - Added FPS Limiter - Added Anti Aliasing Option - Added Server Player Limit - Added Destructible Chunk Despawn (Based On Graphics Settings) - Added New Player Movement Network Techniques (Smoother) - Added Basic Client Prediction When Firing Weapons - Added New UI Animations - Added Misc Camera Shakes - Added New Melee Dash System - Added Player Speed per Weapon - Added New Reload Animations From Some Guns

Ps. Join the Discord! come talk to me, see your ideas potentially added (:

Onto the update, sorry for the lack of maps this week, we're going through a phase where we're developing our mapping tools, and aren't quite ready to use them yet, but we hope we made up for it in two new guns!

Balance:

  • MP5 Bullet Spread Increased - Vector Spread Reduced - Vector Damage Increased - Shotgun Fire Cooldown Increased From 0.2 to 0.25 - Katana Player Speed Increased From 800 to 1000 - Hushpuppy (NEW) Player Speed Increased From 800 to 900 - M249 (NEW) Player Speed Decreased From 800 to 600

Additions:

  • Added M249 (LMG) - Added Hushpuppys (Pistol) - Added Wall Jumping - Added Sliding - Added Player Death Chunks (Players Explode Into Pieces on Death) - Added FPS Limiter - Added Anti Aliasing Option - Added Server Player Limit - Added Destructible Chunk Despawn (Based On Graphics Settings) - Added New Player Movement Network Techniques (Smoother) - Added Basic Client Prediction When Firing Weapons - Added New UI Animations - Added Misc Camera Shakes - Added New Melee Dash System - Added Player Speed per Weapon - Added New Reload Animations From Some Guns

Fixes:

  • Fixed UI Overlapping In End Round - Fixed Keybinding Menu Not Closing In-Game - Fixed FFA Permadeath Not Ending When 1 Player Remained - Fixed Weapons Jamming After Melee - Fixed Misc Bugs

Removed:

  • Removed Bunker From Maps - Removed SCP: Nukalypse Event

The M249

Fire Rate: 0.09 Seconds Per Shot Base Damage: 18 Ammo Capacity: 80 Vertical Recoil: 2.8 Horizontal Recoil: 2.0 Destruction Damage: 4.9 Bullet Spread: No Bullet Spread Amount: 0 Crosshair: Standard Reload Time: 4.6 Seconds

The Hushpuppy

Fire Rate: 0.3 Seconds Per Shot Base Damage: 32 Ammo Capacity: 7 Vertical Recoil: 0.75 Horizontal Recoil: 0.5 Destruction Damage: 2 Bullet Spread: No Bullet Spread Amount: 0 Crosshair: Standard Reload Time: 1.9 Seconds

Source

Steam News / 17 May 2020

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