Full notes
Full Chaos update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello chaos players, thanks for the continued support, and everyone who's showed up to my Discord server, and has competed in the AI-Highscore Competition, as this post goes live there's only one day left! If you think you can beat the top score of 3,333, join the Discord!
What changed
- Server
- Maps
- UI and audio
- Balance
Chaos changes
Now on to the update, each week I'm going to flip between adding a weapon and adding a map, to vote on themes/weapons, join the Discord. This week the weapon is the Katana, the first pickup melee, a strong, fast, but risky weapon, with a stylish design (;
Additions:
Added Katana - Added Spin Weapon On Equip (Procedural) - Added Improved Saving System (Meaning you'll have to reset your settings) - Added Melee Dash - Added Quake Pro Option (High FOV) - Added Basic Achievements First Kill Created a Server Joined a Server Played AI Mode Clicked the Discord Button Opened the Credits Menu - Added: Glass Can Be Broken With Mele - Added Hit Scores (Damage) - Added An Extra Decimal Of Precision To Sensitivity (ie. 0.0) - Added Team UI Element (For Upcoming Feature) - Added Speedbar (Shows Speed In m/s)
Fixes
Fixed Missing Keybinds - Fixed Scoreboard Removes After 5 Seconds (Prevents Gettings Stuck) - Fixed: Massive Optimisations To Entire Gunfire Logic (Less Bandwidth) - Fixed: Added Server Join Button Cool Down (YOU ONLY NEED TO PRESS IT ONCE LOL)
Removed
Removed Herobrine - Removed Gun Colour Changes With Team (UI Icon Now)
Known Issues
Host HUD Overlap When Loading From Lobby To Map - Team Icon Overlaps Lobby UI - Katana On Ground In AI Mode - Player Counts Not Working
The Katana
Fire Rate: 0.15 Seconds Per Swing Base Damage: 50 Ammo Capacity: 1 Vertical Recoil: 0.0 Horizontal Recoil: 0.0 Destruction Damage: 5.0 Bullet Spread: No Bullet Spread Amount: 0 Crosshair: Standard
Source
Changelog.gg summarizes and formats this update. How we read updates.
