In this update4
Full notes
Full Chains on Sand update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Events
- Store
Chains on Sand changes
Step into the Sand. The arena is open.
Chains on Sand is a hardcore, turn-based arena roguelike where every move and every strike matters. Cripple limbs, bleed, surrender, or fight to the last breath while the crowd judges your choices. Let your name echo through the Steam Leaderboard.
What’s inside at launch
Permadeath runs with post-fight choices that affect rewards and reputation
Brutal tactical combat with facing, stance, steps, and special maneuvers
Consequences: cripples, bleeds, knockdowns, and crowd judgment
Progression: loot what you kill, spend XP, and climb difficulty
Steam Leaderboard: chase clean runs and bragging rights
Watch live gameplay
We’re broadcasting on the store page during launch. Drop by, ask questions, and see a run in action.
New here? Start strong
Turn to face opponents—side/back attacks are dangerous
Use steps wisely; a single step after an attack can save you
Target legs to slow fast enemies; target arms to blunt damage
If your foe surrenders, the crowd may demand mercy—or blood
Help us with your feedback
If you enjoy the game, a Steam review helps a ton. If you hit a problem, please post it in Bug Reports & Tech Support using the pinned template—we read everything.
See you in the sand.
Source
Changelog.gg summarizes and formats this update. How we read updates.
