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Steam News27 April 20215y ago

Update 0.2.6.0

A new update for testers is here! Added Added Critical Hit in Combat System Added VO for Castle Guard when it gets hit Added VO for Castle Guard when dies Added initial support for Quests and Enciclopedia menu tabs Adde

In this update5

Full notes

Full Chaincards update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix8 additions7 changes2 removals
  • Gameplay
  • Balance
  • Performance
  • Fixes
addedA new update for testers is here!
addedAddedAdded Critical Hit in Combat System
addedAddedAdded VO for Castle Guard when it gets hit
addedAddedAdded VO for Castle Guard when dies
addedAddedAdded initial support for Quests and Enciclopedia menu tabs
addedAddedAdded Armor Set Bonus feature

Chaincards changes

addedA new update for testers is here!
addedAdded Critical Hit in Combat System
addedAdded VO for Castle Guard when it gets hit
addedAdded VO for Castle Guard when dies
addedAdded initial support for Quests and Enciclopedia menu tabs

A new update for testers is here!

Added

  • Added Critical Hit in Combat System

  • Added VO for Castle Guard when it gets hit

  • Added VO for Castle Guard when dies

  • Added initial support for Quests and Enciclopedia menu tabs

  • Added Armor Set Bonus feature

Changed

  • Switched to Unity 2020.3

  • Switched Render Pipeline to URP

  • Changed Castle Guard's moveset and stats

  • Changed Chain's base stats

  • Changed damage inflict timing on Attack card

  • Added stipple fade effect on walls

  • Tuned post processing effects

  • Changed camera position in battle scene

  • Changed pause menu

  • Fixed some names

Removed

  • Removed character outline when view obstructed

Fixes

  • Controller no longer vibrate when starting a fight while opening a door

  • The controller can now be used in main menu

Known Issues

  • It's possible to equip the same ability under certain circumstances

  • The controller cannot be used in Exit sub menu

  • Some Chain animations are missing in battle

  • Some Castle Guard are missing in both battle and overworld

  • The enemy's AI cannot see Chain in some directions while patroling

  • Enemy's AI cannot move in the scene

  • Castle's Corridor is partially missing

  • It's impossible to return to main menu

Source

Steam News / 27 April 2021

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