Full notes
Full Ceres update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Here is yet another patch. Took a little while, but I wanted to test it thoroughly but I guess there are still some errors in the game. Hope this improves the game play :) Here are the fixes and updates.
- UpdatedDouble click added to move ships from reserves to active roster.
Updated : Active radar made a bit more transparent and green.
- UpdatedScroll speed increased at various places.
- UpdatedConstruction material text size reduced.
Updated : A.I. distance to player in combat.
Updated : Repairing ships with drone now shows repair amount.
Fixed : ESC not closing fleet window correctly.
Fixed : Attack, hacking and module attack shortcut buttons not working correctly.
Fixed : Module trade menu not displaying player modules.
Fixed : Captain view not displaying captains correctly.
- FixedInventory Item multi display fixed.
Fixed : Escape pod U.I. text not going away.
Fixed : keyboard command working when using input fields.
Fixed : Ship AI not loading correctly for certain ships.
Fixed : Needed sacrifice mission not saving correctly.
Fixed : Formation view is buggy.
Fixed : Grouping errors.
Source
Changelog.gg summarizes and formats this update. How we read updates.
