Full notes
Full Ceres update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Performance
- Gameplay
- Security
Here is yet another patch. Quite a lot in it. This should improve the game play experience.
Fixed : Drone triggering safe zone exit message.
Fixed : Ship Selection while tactical view is active not working properly.
Fixed : Skill reduction button now working while leveling up.
Fixed : Moving a hired captain to fleet and selling his ship to acquire him as a permanent captain.
Fixed : Character portraits not saving properly.
Fixed : Escape button now work correctly when exiting station.
Fixed : FPS dropping after about an hour of playing. Hopefully.
Fixed : Drones dancing around when told to return after repair.
Fixed : U.I. tactical view info not going away properly.
Fixed : Speed boost button not working sometimes.
Fixed : U.I. perk tool tips. (Work in Progress)
Fixed : Throttle control not working as advertised.
Fixed : Repair modules displayed correctly after refitting ship, when a ship was previously selected.
- FixedHotkeys enabled when Game menu is open.
Fixed : Multiple Hotkeys to various panels not working.
Fixed : Drone mining info not going away properly when drone is destroyed or loaded to ship.
Fixed : Players ships sometimes not displaying tactical info correctly.
Updated: Game cannot be saved while you have hacked ships under control. This caused save game errors and actually should never have been allowed.
Updated : Tactical U.I. buttons moved up a bit to be not in the way of distance.
Updated : Repair all now toggles repair structure.
Have fun playing. Edit: Hot fix: Captain skills vanishing when captain window is closed when skills have not been confirmed. Fixed. Skill exploit fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
